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  2. Connectivity (graph theory) - Wikipedia

    en.wikipedia.org/wiki/Connectivity_(graph_theory)

    This graph becomes disconnected when the right-most node in the gray area on the left is removed This graph becomes disconnected when the dashed edge is removed.. In mathematics and computer science, connectivity is one of the basic concepts of graph theory: it asks for the minimum number of elements (nodes or edges) that need to be removed to separate the remaining nodes into two or more ...

  3. Glossary of graph theory - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_graph_theory

    Specifically, a small-world network is defined to be a graph where the typical distance L between two randomly chosen nodes (the number of steps required) grows proportionally to the logarithm of the number of nodes N in the network [14] snark A snark is a simple, connected, bridgeless cubic graph with chromatic index equal to 4. source

  4. Node influence metric - Wikipedia

    en.wikipedia.org/wiki/Node_influence_metric

    It measures the diversity of self-avoiding walks which start from a given node. A walk on a network is a sequence of adjacent vertices; a self-avoiding walk visits (lists) each vertex at most once. The original work used simulated walks of length 60 to characterize the network of urban streets in a Brazilian city. [6]

  5. Shortest path problem - Wikipedia

    en.wikipedia.org/wiki/Shortest_path_problem

    There are a great number of algorithms that exploit this property and are therefore able to compute the shortest path a lot quicker than would be possible on general graphs. All of these algorithms work in two phases. In the first phase, the graph is preprocessed without knowing the source or target node. The second phase is the query phase.

  6. Closeness centrality - Wikipedia

    en.wikipedia.org/wiki/Closeness_centrality

    The number next to each node is the distance from that node to the square red node as measured by the length of the shortest path. The green edges illustrate one of the two shortest paths between the red square node and the red circle node. The closeness of the red square node is therefore 5/(1+1+1+2+2) = 5/7.

  7. Longest path problem - Wikipedia

    en.wikipedia.org/wiki/Longest_path_problem

    In graph theory and theoretical computer science, the longest path problem is the problem of finding a simple path of maximum length in a given graph.A path is called simple if it does not have any repeated vertices; the length of a path may either be measured by its number of edges, or (in weighted graphs) by the sum of the weights of its edges.

  8. Distance matrix - Wikipedia

    en.wikipedia.org/wiki/Distance_matrix

    In general, a distance matrix is a weighted adjacency matrix of some graph. In a network, a directed graph with weights assigned to the arcs, the distance between two nodes of the network can be defined as the minimum of the sums of the weights on the shortest paths joining the two nodes (where the number of steps in the path is bounded). [2]

  9. Average path length - Wikipedia

    en.wikipedia.org/wiki/Average_path_length

    All these models had one thing in common: they all predicted very short average path length. [1] The average path length depends on the system size but does not change drastically with it. Small world network theory predicts that the average path length changes proportionally to log n, where n is the number of nodes in the network.