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In C++ pointers to non-static members of a class can be defined. If a class C has a member T a then &C::a is a pointer to the member a of type T C::*. This member can be an object or a function. [16] They can be used on the right-hand side of operators .* and ->* to access the corresponding member.
Download as PDF; Printable version; ... Articles with example C++ code (140 P) B. Books about C++ ... Opaque pointer; Operators in C and C++; P.
The C99 Language Specification ( ISO9899:1999 ) has the following warning in section 6.3.2.3 Pointers : "A pointer to an object or incomplete type may be converted to a pointer to a different object or incomplete type. If the resulting pointer is not correctly aligned for the pointed-to type, the behavior is undefined."
Although function pointers in C and C++ can be implemented as simple addresses, so that typically sizeof(Fx)==sizeof(void *), member pointers in C++ are sometimes implemented as "fat pointers", typically two or three times the size of a simple function pointer, in order to deal with virtual methods and virtual inheritance [citation needed].
Another frequent source of dangling pointers is a jumbled combination of malloc() and free() library calls: a pointer becomes dangling when the block of memory it points to is freed. As with the previous example one way to avoid this is to make sure to reset the pointer to null after freeing its reference—as demonstrated below.
Concurrent Building Blocks - C++ implementation of Hazard Pointer (called "SMR") and other lock-free data structures. Also has Java interfaces. Concurrency Kit Archived 2014-06-01 at the Wayback Machine - C implementation of Hazard Pointer and lock-free data structures; Atomic Ptr Plus - C/C++ library that has a Hazard Pointer implementation
In computer science, a tagged pointer is a pointer (concretely a memory address) with additional data associated with it, such as an indirection bit or reference count.This additional data is often "folded" into the pointer, meaning stored inline in the data representing the address, taking advantage of certain properties of memory addressing.
Modern C++ Design: Generic Programming and Design Patterns Applied is a book written by Andrei Alexandrescu, published in 2001 by Addison-Wesley. It has been regarded as "one of the most important C++ books" by Scott Meyers. [1] The book makes use of and explores a C++ programming technique called template metaprogramming. While Alexandrescu ...