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  2. Motion planning - Wikipedia

    en.wikipedia.org/wiki/Motion_planning

    Motion planning, also path planning (also known as the navigation problem or the piano mover's problem) is a computational problem to find a sequence of valid configurations that moves the object from the source to destination. The term is used in computational geometry, computer animation, robotics and computer games.

  3. Cel - Wikipedia

    en.wikipedia.org/wiki/Cel

    A cel, short for celluloid, is a transparent sheet on which objects are drawn or painted for traditional, hand-drawn animation.Actual celluloid (consisting of cellulose nitrate and camphor) was used during the first half of the 20th century.

  4. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    Cel-shaded rendering of two isosurfaces of the probability density of a particle in a box. The cel-shading process starts with a typical 3D model.Where cel-shading differs from conventional rendering is in its non-photorealistic shading algorithm.

  5. Category:Video games with cel-shaded animation - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games_with...

    Pages in category "Video games with cel-shaded animation" The following 200 pages are in this category, out of approximately 343 total. This list may not reflect recent changes .

  6. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Animation is a filmmaking technique whereby still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animation has been recognized as an artistic medium, specifically within the entertainment industry.

  7. Path tracing - Wikipedia

    en.wikipedia.org/wiki/Path_tracing

    Path tracing has played an important role in the film industry. Earlier films had relied on scanline rendering to produce CG visual effects and animation. In 1998, Blue Sky Studios rendered the Academy Award-winning short film Bunny with their proprietary CGI Studio path tracing renderer, featuring soft shadows and indirect illumination effects.

  8. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    When at a dead-end it backtracks through the path until it reaches a cell with an unvisited neighbour, continuing the path generation by visiting this new, unvisited cell (creating a new junction). This process continues until every cell has been visited, causing the computer to backtrack all the way back to the beginning cell.

  9. Traditional animation - Wikipedia

    en.wikipedia.org/wiki/Traditional_animation

    Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation of the 20th century, until there was a shift to computer animation in the industry, such as digital ink and paint and 3D computer animation .