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  2. Coin flipping - Wikipedia

    en.wikipedia.org/wiki/Coin_flipping

    The three-way flip is 75% likely to work each time it is tried (if all coins are heads or all are tails, each of which occur 1/8 of the time due to the chances being 0.5 by 0.5 by 0.5, the flip is repeated until the results differ), and does not require that "heads" or "tails" be called.

  3. Flipism - Wikipedia

    en.wikipedia.org/wiki/Flipism

    Flipism, sometimes spelled "flippism", is a personal philosophy under which decisions are made by flipping a coin.It originally appeared in the Donald Duck Disney comic "Flip Decision" [1] [2] by Carl Barks, published in 1953.

  4. Probability - Wikipedia

    en.wikipedia.org/wiki/Probability

    A simple example is the tossing of a fair (unbiased) coin. Since the coin is fair, the two outcomes ("heads" and "tails") are both equally probable; the probability of "heads" equals the probability of "tails"; and since no other outcomes are possible, the probability of either "heads" or "tails" is 1/2 (which could also be written as 0.5 or 50%).

  5. Gambler's fallacy - Wikipedia

    en.wikipedia.org/wiki/Gambler's_fallacy

    This is incorrect and is an example of the gambler's fallacy. The event "5 heads in a row" and the event "first 4 heads, then a tails" are equally likely, each having probability ⁠ 1 / 32 ⁠. Since the first four tosses turn up heads, the probability that the next toss is a head is:

  6. Matching pennies - Wikipedia

    en.wikipedia.org/wiki/Matching_pennies

    The +7 possibility for Even is very appealing relative to +1, so to maintain equilibrium, Odd's play must lower the probability of that outcome to compensate and equalize the expected values of the two choices, meaning in equilibrium Odd will play Heads less often and Tails more often.

  7. Our ancient animal ancestors had tails. Why don't we? - AOL

    www.aol.com/news/ancient-animal-ancestors-had...

    The researchers compared the genomes of six species of apes, including humans, and 15 species of monkeys with tails to pinpoint key differences between the groups. Our ancient animal ancestors had ...

  8. Two-up - Wikipedia

    en.wikipedia.org/wiki/Two-up

    Spinner spins a pair of heads before a pair of tails or odding out. Single Tail 3.125% 1–1 Spinner spins a pair of tails before a pair of heads or odding out. 5 Odds 9.375% 28–1 Spinner spins five odds in a row ("odding out") before either a pair of heads or a pair of tails. Spinner's Bet 3.400% 15–2 Only available to the current spinner.

  9. Sleeping Beauty problem - Wikipedia

    en.wikipedia.org/wiki/Sleeping_Beauty_problem

    In the heads scenario, Sleeping Beauty would spend her wager amount one time, and receive 1 money for being correct. In the tails scenario, she would spend her wager amount twice, and receive nothing. Her expected value is therefore to gain 0.5 but also lose 1.5 times her wager, thus she should break even if her wager is 1/3.

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