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  2. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    The trace of a rotation matrix is equal to the sum of its eigenvalues. For n = 2, a rotation by angle θ has trace 2 cos θ. For n = 3, a rotation around any axis by angle θ has trace 1 + 2 cos θ. For n = 4, and the trace is 2(cos θ + cos φ), which becomes 4 cos θ for an isoclinic rotation.

  3. Euler's rotation theorem - Wikipedia

    en.wikipedia.org/wiki/Euler's_rotation_theorem

    Its product by the rotation angle is known as an axis-angle vector. The extension of the theorem to kinematics yields the concept of instant axis of rotation, a line of fixed points. In linear algebra terms, the theorem states that, in 3D space, any two Cartesian coordinate systems with a common origin are related by a rotation about some fixed ...

  4. Euler angles - Wikipedia

    en.wikipedia.org/wiki/Euler_angles

    The Euler angles are three angles introduced by Leonhard Euler to describe the orientation of a rigid body with respect to a fixed coordinate system. [1]They can also represent the orientation of a mobile frame of reference in physics or the orientation of a general basis in three dimensional linear algebra.

  5. Vector projection - Wikipedia

    en.wikipedia.org/wiki/Vector_projection

    The scalar projection is defined as [2] = ‖ ‖ ⁡ = ^ where the operator ⋅ denotes a dot product, ‖a‖ is the length of a, and θ is the angle between a and b. The scalar projection is equal in absolute value to the length of the vector projection, with a minus sign if the direction of the projection is opposite to the direction of b ...

  6. Rodrigues' rotation formula - Wikipedia

    en.wikipedia.org/wiki/Rodrigues'_rotation_formula

    is the rotation matrix through an angle θ counterclockwise about the axis k, and I the 3 × 3 identity matrix. [4] This matrix R is an element of the rotation group SO(3) of ℝ 3 , and K is an element of the Lie algebra s o ( 3 ) {\displaystyle {\mathfrak {so}}(3)} generating that Lie group (note that K is skew-symmetric, which characterizes ...

  7. Dot product - Wikipedia

    en.wikipedia.org/wiki/Dot_product

    In such a presentation, the notions of length and angle are defined by means of the dot product. The length of a vector is defined as the square root of the dot product of the vector by itself, and the cosine of the (non oriented) angle between two vectors of length one is defined as their dot product. So the equivalence of the two definitions ...

  8. Rotations and reflections in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotations_and_reflections...

    In the new coordinate system, the point P will appear to have been rotated in the opposite direction, that is, clockwise through the angle . A rotation of axes in more than two dimensions is defined similarly. [2] [3] A rotation of axes is a linear map [4] [5] and a rigid transformation.

  9. Orthogonal transformation - Wikipedia

    en.wikipedia.org/wiki/Orthogonal_transformation

    In linear algebra, an orthogonal transformation is a linear transformation T : V → V on a real inner product space V, that preserves the inner product. That is, for each pair u, v of elements of V, we have [1] , = , .