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Tomb Raider: Anniversary is a 2007 action-adventure video game developed by Crystal Dynamics and Buzz Monkey Software and published by Eidos Interactive in 2007 for Microsoft Windows, PlayStation 2, Xbox 360, PlayStation Portable, Wii and mobile phones. It was later ported to OS X in 2008 and PlayStation 3 in 2011.
Cheat Happens has updated their already impressive cache of Tomb Raider trainers and wallpapers with tons of secrets, treasure locations and achievements. Scroll down to get started. Secret Tombs ...
The Tomb Raider Trilogy collects the three Tomb Raider games from the second series: Tomb Raider: Legend, Tomb Raider: Anniversary and Tomb Raider: Underworld. It was released in 2011 as part of the Classics HD line. [11] The first two games were ported to the PS3 by Buzz Monkey Software. [12]
The Tomb Raider Trilogy was announced on December 19, 2010, and included all three second era games of the series: HD remasters of Tomb Raider: Legend and Tomb Raider: Anniversary for the first time on the PlayStation 3, plus Tomb Raider: Underworld. [7] At E3 2011 during Sony's press conference, the "PSP Remasters" line was announced.
This made it the second bestselling Tomb Raider game after the 1999 release of The Last Revelation and the fifth bestselling game in the series at that point. [109] [110] To mark the 25th anniversary of Tomb Raider, Square Enix and Crystal Dynamics celebrated the franchise with community features, nostalgic and unseen contents throughout 2021.
A year later, a remake of the first game titled Tomb Raider: Anniversary was released worldwide in 2007 for Microsoft Windows, PlayStation 2, PlayStation Portable, Xbox 360 and the Wii. [23] The next entry, Tomb Raider: Underworld , was released in 2008 on Microsoft Windows, PlayStation 3 (PS3), PlayStation 2, Xbox 360, Wii and DS.
The pack contained the retail version of the game, a Lara Croft calendar, a Lara Croft figurine, a Tomb Raider T-shirt, a trucker cap and a messenger bag. [71] Exclusive to Game in the United Kingdom was the limited edition of Tomb Raider: Underworld, which was available on 360, PS3 and PC.
Stewart also said that everyone who worked on Guardian of Light also worked on the previous three games (Tomb Raider: Legend, Tomb Raider: Anniversary, and Tomb Raider: Underworld). [2] Guardian of Light uses the same game engine as Tomb Raider: Underworld and features real-time lighting effects, realistic shadows and "tons" of physics-based ...