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  2. Morph target animation - Wikipedia

    en.wikipedia.org/wiki/Morph_target_animation

    Dozens of similar controllers are used to animate the rest of the face. An arbitrary object deformed by morphing between defined vertex positions. Morph target animation, per-vertex animation, shape interpolation, shape keys, or blend shapes [1] is a method of 3D computer animation used together with techniques such as skeletal animation.

  3. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    3D computer animation combines 3D models of objects and programmed or hand "keyframed" movement. These models are constructed out of geometrical vertices, faces, and edges in a 3D coordinate system. Objects are sculpted much like real clay or plaster, working from general forms to specific details with various sculpting tools.

  4. Computer-generated imagery - Wikipedia

    en.wikipedia.org/wiki/Computer-generated_imagery

    However, in general, the term computer animation refers to dynamic images that do not allow user interaction, and the term virtual world is used for the interactive animated environments. Computer animation is essentially a digital successor to the art of stop motion animation of 3D models and frame-by-frame animation of 2D illustrations.

  5. List of computer-animated films - Wikipedia

    en.wikipedia.org/wiki/List_of_computer-animated...

    A computer-animated film is an animated film that was created using computer software to appear three-dimensional.While traditional 2D animated films are now [when?] made primarily with the help of computers, the technique to render realistic 3D computer graphics (CG) or 3D computer-generated imagery (CGI), is unique to computer animation.

  6. Visual effects - Wikipedia

    en.wikipedia.org/wiki/Visual_effects

    Computer animation can be very detailed 3D animation, while 2D computer animation can be used for stylistic reasons, low bandwidth or faster real-time renderings. Other common animation methods apply a stop-motion technique to two and three-dimensional objects like paper cutouts, puppets or clay figures. Swift progression of consecutive images ...

  7. Outline of animation - Wikipedia

    en.wikipedia.org/wiki/Outline_of_animation

    2D animation; 3D animation; Categorization by speed of rendering and capabilities: Pre-rendered animation: Motion is developed in the software. There is a delay for the software to render the animation before it can be viewed. Talking avatar: The user provides or selects a picture of a character and provides a recording of a voice. The software ...