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The plot of Soulcalibur VI begins with a remake of the second Soul game entry, occurring from 1583 to 1589. The story is divided into two distinct modes. The Soul Chronicle mode is the main narrative, focusing on the primary characters and the immediate threat posed by Nightmare.
Angered by the tribe's restrictions, he tried to take Soul Calibur but was caught and exiled. Pursuing the sword he gained the ability to reincarnate, though eventually yearned to die for good. Tracking down Soul Edge, he manipulated events so that Soul Calibur would come to him, serving as the main antagonist of Soulcalibur III. Hoping to use ...
Soul Calibur plays a crucial role in counteracting the curse. Characters like Siegfried have used Soul Calibur to resist and even partially cleanse themselves of the malfestation, showcasing the sword's powerful counteracting abilities: Purification: Soul Calibur has the power to purify the corruption caused by Soul Edge. It can cleanse the ...
Sophitia Alexandra (Japanese: ソフィーティア・アレクサンドル, Hepburn: Sofītia Arekusandoru) is a character in the Soulcalibur series of video games. Created by Namco's Project Soul division by designers Aya Takemura and Takuji Kawano, she first appeared in Soul Edge and its subsequent sequels, later appearing in various merchandise related to the series.
Voldo (Japanese: ヴォルド, Hepburn: Vorudo) is a character in the Soulcalibur series of video games. Created by Namco's Project Soul division, he first appeared in Soul Edge, and later in all games of the Soulcalibur series with the exception of Soulcalibur Legends.
Nightmare (Japanese: ナイトメア, Hepburn: Naitomea) is a fictional character and the main antagonist of the Soulcalibur series of video games. The evil possessor of Siegfried Schtauffen (ジークフリート・シュタウフェン, Jīkufurīto Shutaufen) 's body, he later becomes an entity entirely separated from Siegfried in Soulcalibur III onward.
Taki (Japanese: タキ) is a character in the Soulcalibur series of video games. Created by designers Aya Takemura and Takuji Kawano of Namco's Project Soul division, she was introduced in Soul Edge, and later appeared in almost every subsequent sequel.
Talim (Japanese: タリム, Hepburn: Tarimu) is a character in the Soulcalibur of fighting games. Created by Namco's Project Soul division, she first appeared in Soulcalibur II and in most subsequent titles for the series. The Filipino daughter of a shaman and trained to be a Priest of the Wind, after encountering a fragment of the cursed sword ...