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  2. Router on a stick - Wikipedia

    en.wikipedia.org/wiki/Router_on_a_stick

    Router R1 is a one-armed router carrying out inter-VLAN routing. A router on a stick, also known as a one-armed router, [1] [2] is a router that has a single physical or logical connection to a network. It is a method of inter-VLAN routing where one router is connected to a switch via a single cable. The router has physical connections to the ...

  3. Packet Tracer - Wikipedia

    en.wikipedia.org/wiki/Packet_Tracer

    Packet Tracer is a cross-platform visual simulation tool designed by Cisco Systems that allows users to create network topologies and imitate modern computer networks.The software allows users to simulate the configuration of Cisco routers and switches using a simulated command line interface.

  4. Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Quaternions_and_spatial...

    3D visualization of a sphere and a rotation about an Euler axis (^) by an angle of In 3-dimensional space, according to Euler's rotation theorem, any rotation or sequence of rotations of a rigid body or coordinate system about a fixed point is equivalent to a single rotation by a given angle about a fixed axis (called the Euler axis) that runs through the fixed point. [6]

  5. Switch virtual interface - Wikipedia

    en.wikipedia.org/wiki/Switch_virtual_interface

    This is known as inter-VLAN routing. On layer-3 switches it is accomplished by the creation of layer-3 interfaces (SVIs). Inter VLAN routing, in other words routing between VLANs, can be achieved using SVIs. [1] SVI or VLAN interface, is a virtual routed interface that connects a VLAN on the device to the Layer 3 router engine on the same device.

  6. IEEE 802.1Q - Wikipedia

    en.wikipedia.org/wiki/IEEE_802.1Q

    IEEE 802.1Q, often referred to as Dot1q, is the networking standard that supports virtual local area networking (VLANs) on an IEEE 802.3 Ethernet network. The standard defines a system of VLAN tagging for Ethernet frames and the accompanying procedures to be used by bridges and switches in handling such frames.

  7. Conversion between quaternions and Euler angles - Wikipedia

    en.wikipedia.org/wiki/Conversion_between...

    A direct formula for the conversion from a quaternion to Euler angles in any of the 12 possible sequences exists. [2] For the rest of this section, the formula for the sequence Body 3-2-1 will be shown. If the quaternion is properly normalized, the Euler angles can be obtained from the quaternions via the relations:

  8. Talk : Conversion between quaternions and Euler angles

    en.wikipedia.org/wiki/Talk:Conversion_between...

    Take for example inputs for creating the quaternion of roll = 180, pitch = 90, yaw = 45, if you create a quaternion using the ToQuaternion() function and then use the result as input for ToEulerAngles() the result is roll = 180, pitch = 90, yaw = 26.565. This is likely due to multiple sets of Euler angles satisfying any quaternion, but the page ...

  9. Talk:Quaternions and spatial rotation - Wikipedia

    en.wikipedia.org/wiki/Talk:Quaternions_and...

    As far as the number of operation goes, quaternions require less operations to compose rotations and more operations to apply a rotation to a vector. What ends up being more efficient depends on the application. Besides, efficiency is not only the number of mul/adds. Quaternions take less than half the memory and, accordingly, bandwidth.

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