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Dream Machine is a text-to-video model created by the San Francisco-based generative artificial intelligence company Luma Labs, which had previously created Genie, a 3D model generator. It was released to the public on June 12, 2024, which was announced by the company in a post on X alongside examples of videos it created. [ 1 ]
Re-captioning is used to augment training data, by using a video-to-text model to create detailed captions on videos. [ 7 ] OpenAI trained the model using publicly available videos as well as copyrighted videos licensed for the purpose, but did not reveal the number or the exact source of the videos. [ 5 ]
According to Vedal, a separate AI model controls her in-game actions when she plays video games. [8] In a 2023 interview with Bloomberg News, he said that Neuro-sama was his full-time job. [9] The first iteration of Neuro-sama was created in May 2019 as a neural network trained to play the rhythm game osu!. [10]
Artificial intelligence (AI), in its broadest sense, is intelligence exhibited by machines, particularly computer systems.It is a field of research in computer science that develops and studies methods and software that enable machines to perceive their environment and use learning and intelligence to take actions that maximize their chances of achieving defined goals. [1]
Artificial intelligence has been an integral part of video games since their inception in 1948, first seen in the game Nim. [1] AI in video games is a distinct subfield and differs from academic AI. It serves to improve the game-player experience rather than machine learning or decision making.
Chief Technology Officer (CTO) Mira Murati announced her departure from the company to "create the time and space to do my own exploration". [104] It had been reported Murati was among those who expressed concerns to the Board about Altman. [105] In October 2024, OpenAI raised $6.6 billion from investors, potentially valuing the company at $157 ...
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