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Codename: ICEMAN (pronounced as "Iceman") is a graphical adventure game made with the SCI engine and published by the American computer game company Sierra On-Line in 1990. The lead designer was Jim Walls , who also created several Police Quest games. [ 2 ]
Computer Gaming World in April 1994 said that "SubWar 2050 is a product with an identity crisis. It wants to incorporate sophisticated physical models of the type you'd expect from a true simulation, and yet it wants to have an action game's visuals and pace", citing its including thermal layers, making them "largely irrelevant" with visual-oriented combat, then only providing unsophisticated ...
Silent Hunter (video game) Silent Hunter II; Silent Hunter III; Silent Hunter 4: Wolves of the Pacific; Silent Hunter 5: Battle of the Atlantic; Silent Service (video game) Silent Service II; Silent Steel; Sqoon; SSN-21 Seawolf; Tom Clancy's SSN; Steel Diver; Sub Battle Simulator; Sub Command; Sub Culture; Sub Hunt; Sub Rebellion; Submarine ...
The adventure game Codename: ICEMAN (1989) by Sierra On-line contained a submarine simulator portion. The vehicle simulator game Naval Ops: Warship Gunner 2 (2006) by Koei features submarine hulls & puts the player through several submarine piloting missions, though several other missions are also restricted against submarine use.
688 Attack Sub is a submarine simulator video game designed by John W. Ratcliff and Paul Grace and published in 1989 for MS-DOS and in 1990 for Amiga by Electronic Arts.A Sega Genesis version developed by MicroProse was released in 1991 by Sega.
The goal of the game is to guide a small submarine through a variety of undersea caverns, collecting pieces of a ruined space capsule. Like other games by The Learning Company, Operation Neptune is educational and was intended for players age nine to fourteen (grades three through ten). [2] It was released as part of the Super Solvers series ...
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Seawolf models the ocean environment, including thermal layers which can be used to deflect enemy sonar and hide the player's submarine. Sonar plays a central role in the game, and the player has access to the submarine's spectrographic 'waterfall' display which is used to detect and classify contacts. Additionally, the game includes marine ...