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Markus Persson – created Minecraft; Jeffrey Peterson – key free and open-source software architect, created Quepasa; Charles Petzold – authored many Microsoft Windows programming books; Simon Peyton Jones – functional programming, Glasgow Haskell Compiler, C--
Very commonly, these games used a fixed-camera isometric view of the game world, a necessity of the limitations of 2D graphics of early computers; even with 3D graphic engines, such point-and-click games are still presented from a similar isometric view, though providing options to rotate, pan, and zoom the camera to some degree. As such, these ...
RPCS3 is a free and open-source emulator and debugger for the Sony PlayStation 3 that runs on Windows, Linux, FreeBSD and macOS operating systems, allowing PlayStation 3 games and software to be played and debugged on a personal computer.
A unified interface for: Tertiary structure prediction/3D modelling, 3D model quality assessment, Intrinsic disorder prediction, Domain prediction, Prediction of protein-ligand binding residues Automated webserver and some downloadable programs RaptorX: remote homology detection, protein 3D modeling, binding site prediction
gRPC (acronym for Google Remote Procedure Calls [2]) is a cross-platform high-performance remote procedure call (RPC) framework. gRPC was initially created by Google, but is open source and is used in many organizations.
DCE/RPC, short for "Distributed Computing Environment / Remote Procedure Calls", is the remote procedure call system developed for the Distributed Computing Environment (DCE). This system allows programmers to write distributed software as if it were all working on the same computer, without having to worry about the underlying network code.