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Waves' L1 Ultramaximizer, released in 1994, became a prominent plugin, with some publications pointing to it as contributing to the "loudness war" behind modern music mastering. [6] Record producer Tony Maserati said of early Waves software, "[they] were the only plugins [that were] quality and they were creative."
SoundGrid is a networking and processing platform audio application made by Waves Audio and developed in cooperation with DiGiCo. [1]It consists of a Linux-based server that runs the SoundGrid environment, compatible plug-ins, a Mac or Windows control computer, and an audio interface for input/output (I/O).
Blender has simulation tools for soft-body dynamics, including mesh collision detection, LBM fluid dynamics, smoke simulation, Bullet rigid-body dynamics, an ocean generator with waves, a particle system that includes support for particle-based hair, and real-time control during physics simulation and rendering.
The program used to dynamically load audio plug-ins is called a plug-in host. Example hosts include Bidule, Gig Performer, Mainstage, REAPER, and Sonic Visualiser.Plug-ins can also be used to host other plug-ins. [4] Communication between host and plug-in(s) is determined by a plug-in application programming interface ().
ARA increases the amount of communication possible between DAW software and a plug-in, allowing them to exchange important information, such as audio data, tempo, pitch, and rhythm, for an entire song, rather than just at the moment of playback.
CLever Audio Plug-in or CLAP is an open source software architecture, application programming interface and reference implementation suite for audio effect plugins as used in multimedia software such as digital audio workstations, audio editing software, and video editing software with integrated audio workflows.
VST plugins generally run within a digital audio workstation (DAW), to provide additional functionality, though a few standalone plugin hosts exist that support VST. Most VST plugins are either instruments (VSTi) or effects (VSTfx), although other categories exist—for example spectrum analyzers and various meters.
Blender uses AVX, AVX2 and AVX-512 in the Cycles render engine. [49] x264, x265 and VTM video encoders can use AVX2 or AVX-512 to speed up encoding. Native Instruments' Massive X softsynth requires AVX. [50] dav1d AV1 decoder can use AVX2 and AVX-512 on supported CPUs. [51] [52] SVT-AV1 AV1 encoder can use AVX2 and AVX-512 to accelerate video ...