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A right triangle with sides relative to an angle at the point. Inverse trigonometric functions are useful when trying to determine the remaining two angles of a right triangle when the lengths of the sides of the triangle are known. Recalling the right-triangle definitions of sine and cosine, it follows that.
atan2. atan2 (y, x) returns the angle θ between the positive x -axis and the ray from the origin to the point (x, y), confined to (−π, π]. Graph of over. In computing and mathematics, the function atan2 is the 2- argument arctangent. By definition, is the angle measure (in radians, with ) between the positive -axis and the ray from the ...
numpy.org. NumPy (pronounced / ˈnʌmpaɪ / NUM-py) is a library for the Python programming language, adding support for large, multi-dimensional arrays and matrices, along with a large collection of high-level mathematical functions to operate on these arrays. [3] The predecessor of NumPy, Numeric, was originally created by Jim Hugunin with ...
The versine or versed sine is a trigonometric function found in some of the earliest (Sanskrit Aryabhatia, [1] Section I) trigonometric tables. The versine of an angle is 1 minus its cosine. There are several related functions, most notably the coversine and haversine. The latter, half a versine, is of particular importance in the haversine ...
Dot product. In mathematics, the dot product or scalar product[note 1] is an algebraic operation that takes two equal-length sequences of numbers (usually coordinate vectors), and returns a single number. In Euclidean geometry, the dot product of the Cartesian coordinates of two vectors is widely used. It is often called the inner product (or ...
Jacobi elliptic functions. In mathematics, the Jacobi elliptic functions are a set of basic elliptic functions. They are found in the description of the motion of a pendulum, as well as in the design of electronic elliptic filters. While trigonometric functions are defined with reference to a circle, the Jacobi elliptic functions are a ...
Smoothstep. Smoothstep is a family of sigmoid-like interpolation and clamping functions commonly used in computer graphics, [1][2] video game engines, [3] and machine learning. [4] The function depends on three parameters, the input x, the "left edge" and the "right edge", with the left edge being assumed smaller than the right edge.
The quaternion inverse of a rotation is the opposite rotation, ... numpy-quaternion library; ... and 2 function calls (sin, cos).