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  2. Audience flow - Wikipedia

    en.wikipedia.org/wiki/Audience_flow

    The growth of digital networks made it possible to deliver media to people on demand. Such nonlinear systems seemed to empower users and suggested that audience flow might be a thing of the past. By 2008, industry analysts had begun to claim that since each person composed their own flow, the media had lost its ability to manage audience ...

  3. User journey - Wikipedia

    en.wikipedia.org/wiki/User_journey

    A user journey is the experiences a person has when interacting with something, typically software. This idea is generally used by those involved with user experience design , web design , user-centered design , or anyone else focusing on how users interact with software experiences.

  4. User interface - Wikipedia

    en.wikipedia.org/wiki/User_interface

    Composite user interfaces (CUIs) are UIs that interact with two or more senses. The most common CUI is a graphical user interface (GUI), which is composed of a tactile UI and a visual UI capable of displaying graphics. When sound is added to a GUI, it becomes a multimedia user interface (MUI).

  5. User-centered design - Wikipedia

    en.wikipedia.org/wiki/User-centered_design

    The following principles help in ensuring a design is user-centered: [11] Design is based upon an explicit understanding of users, tasks and environments. Users are involved throughout design and development. [12] Design is driven and refined by user-centered evaluation. Process is iterative (see below). Design addresses the whole user experience.

  6. User experience design - Wikipedia

    en.wikipedia.org/wiki/User_Experience_Design

    User interface (UI) design is the process of making interfaces in software or computerized devices with a focus on looks or style. Designers aim to create designs users will find easy to use and pleasurable. UI design typically refers to graphical user interfaces but also includes others, such as voice-controlled ones. [37]

  7. User experience - Wikipedia

    en.wikipedia.org/wiki/User_experience

    User experience (UX) is how a user interacts with and experiences a product, system or service. It includes a person's perceptions of utility , ease of use , and efficiency . Improving user experience is important to most companies, designers, and creators when creating and refining products because negative user experience can diminish the use ...

  8. Digital media - Wikipedia

    en.wikipedia.org/wiki/Digital_media

    "Triple-product" business model of digital media platforms. [7]Digital media platforms like YouTube work through a triple-product business model in which platforms provide information and entertainment (infotainment) to the public often at no cost, while simultaneously capturing their attention, and also collecting user data to sell to advertisers. [7]

  9. Multi-step flow theory - Wikipedia

    en.wikipedia.org/wiki/Multi-step_flow_theory

    This media influence theory shows that information dissemination is a social occurrence, which may explain why certain media campaigns do not alter audiences’ attitudes. An important factor of the multi-step flow theory is how the social influence is modified. Information is affected by the social norms of each new community group that it ...

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    user flow adalah menurut untuk yang dapat dari data media dalam