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The pawn (♙, ♟) is the most numerous and weakest piece in the game of chess. It may move one square directly forward, it may move two squares directly forward on its first move, and it may capture one square diagonally forward. Each player begins a game with eight pawns, one on each square of their second rank. The white pawns start on a2 ...
the enemy pawn advanced two squares on the previous turn; the capturing pawn attacks the square that the enemy pawn passed over. If these conditions are met, the capturing pawn can move diagonally forward to the square that the enemy pawn passed, capturing the enemy pawn as if it had moved only one square.
The bishop moves and takes exactly as in normal chess. Capturing is not mandatory. The camel (Golomb called it the cook) has a kind of extended knight's move: it goes one diagonal and two straight. With this move, it can jump over other pieces (like a knight jumps), but the camel takes by moving to the square on which the enemy piece is located.
Moving a pawn – pawns move straight forward one space at a time, but capture diagonally (within a one-square range). On its first move, a pawn may move two squares forward instead (with no capturing allowed in a two-square move). Also, pawns are subject to the en passant and promotion movement rules (see below).
In standard (or short form) algebraic notation, each move of a piece is indicated by the piece's uppercase letter, plus the coordinates of the destination square. For example, Be5 (bishop moves to e5), Nf3 (knight moves to f3). For pawn moves, a letter indicating pawn is not used, only the destination square is given. For example, c5 (pawn ...
A joining pawn (継ぎ歩 tsugifu) is a tactic in which a pawn is sacrificially dropped at the head of an opponent's pawn in order to lure the opponent's pawn forward. In the example diagrams, Black attacks White's pawn on 23 by dropping a pawn on the 24 square leading White to capture Black's pawn.
In chess, the fianchetto (English: / ˌ f i ə n ˈ k ɛ t oʊ / or / ˌ f i ə n ˈ tʃ ɛ t oʊ /; [1] Italian: [fjaŋˈketto] "little flank") is a pattern of development wherein a bishop is developed to the second rank of the adjacent b- or g-file, the knight pawn having been moved one or two squares forward.
One old set of chess rules says, "A promoted pawn became a ferz, with the move of the queen." [ citation needed ] In Italy, in the 18th and early 19th centuries, a pawn could be promoted only to a captured piece; if none of the promoting player's non-pawn pieces were captured, the pawn remained inactive until a piece became available, whereupon ...