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  2. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    A recurring trend with video game mods is the creation of user-made skins and/or character models replacing the default ones that came with the game, the most popular of which are meme mods such as those of Carl Johnson from Grand Theft Auto: San Andreas and Thomas the Tank Engine, [9] though at least one modder received legal action from ...

  3. Stampy - Wikipedia

    en.wikipedia.org/wiki/Stampy

    He has two older sisters: Rachel and Annette, the latter of whom also has a Minecraft YouTube channel. [6] [11] Garrett studied TV and video production at Solent University in Southampton. [12] [6] Garrett enjoyed creating stop-motion films and wanted to be an editor or vision mixer, wanting to work on projects entirely by himself. [6]

  4. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Mapping a two-dimensional texture onto a 3D model 1: 3D model without textures 2: Same model with textures. Texture mapping [1] [2] [3] is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture, or color.

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  6. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    The engine can be used to create three-dimensional (3D) and two-dimensional (2D) games, as well as interactive simulations. [ 7 ] [ 8 ] The engine has been adopted by industries outside video gaming, such as film , automotive , architecture , engineering , construction , and the United States Armed Forces .

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  8. Talk:Video game developer - Wikipedia

    en.wikipedia.org/wiki/Talk:Video_game_developer

    Artists may also create 3D models of characters using special software. This allows animators and programmers to bring the character to life. Some artists focus on only one area of the game. For instance, some just design the environments in the game. Others may work on textures, making sure skin, hair, and fur look as real as possible.

  9. CryEngine - Wikipedia

    en.wikipedia.org/wiki/CryEngine

    The Editor also supports all the CryEngine features such as vehicles and physics, scripting, advanced lighting (including real time, moving shadows), Polybump technology, shaders, 3D audio, character inverse kinematics and animation blending, dynamic music, Real Time Soft Particle System and Integrated FX Editor, Deferred Lighting, Normal Maps ...