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  2. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...

  3. The Twenty-Sided Tavern - Wikipedia

    en.wikipedia.org/wiki/The_Twenty-Sided_Tavern

    The Twenty-Sided Tavern is the venue where people gather to tell and retell stories set in a fantasy world. Though some story elements are set, much of the plot is revealed by audience choice, random dice rolls, or improvised parts.

  4. Dice notation - Wikipedia

    en.wikipedia.org/wiki/Dice_notation

    D&D player Ted Johnstone introduced standard dice notation as a way to discuss probability distribution in an article, "Dice as Random Number Generators", in the inaugural issue of fanzine Alarums & Excursions (1975). [3] The notation was also used by another writer, Barry Gold, in the same issue, and quickly spread throughout the fan community ...

  5. Dungeons & Dragons: Adventures in the Forgotten Realms

    en.wikipedia.org/wiki/Dungeons_&_Dragons...

    Dice rolling [16] utilizes D&D's "traditional d20" to add randomness and tension to the set; [17] this is the first instance of dice rolling in "black-bordered Magic". [ 17 ] "Venture into the Dungeon" is a keyword action [ 18 ] used in conjunction with the new "Dungeon" card type. [ 17 ]

  6. The Black Hack - Wikipedia

    en.wikipedia.org/wiki/The_Black_Hack

    The modern concept of rolling for advantage/disadvantage (rolling two dice and taking either the better number — advantage — or the worse number — disadvantage) replaces the old system of adding up various bonuses or penalties before making a die roll. [1] The emphasis on dice rolling has been moved from the gamemaster to the players.

  7. Old-School Essentials - Wikipedia

    en.wikipedia.org/wiki/Old-School_Essentials

    Although Thrower's test game party were sometimes annoyed by the lack of uniformity of the rules — "Sometimes you’re aiming to roll above a target number, sometimes below" — they all liked the move from using skills and feats to using their imaginations, resulting in a game that is "based on good play instead of rolling dice." [3]

  8. d20 System - Wikipedia

    en.wikipedia.org/wiki/D20_System

    Dice used in the d20 system. The d20 System is a derivative of the third edition Dungeons & Dragons game system. The three primary designers behind the d20 System were Jonathan Tweet, Monte Cook, and Skip Williams; many others contributed, most notably Richard Baker and Wizards of the Coast then-president Peter Adkison.

  9. D&D Beyond - Wikipedia

    en.wikipedia.org/wiki/D&D_Beyond

    D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...