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  2. Input–process–output model of teams - Wikipedia

    en.wikipedia.org/wiki/Input–process–output...

    The input–process–output (IPO) model of teams provides a framework for conceptualizing teams. The IPO model suggests that many factors influence a team's productivity and cohesiveness . It "provides a way to understand how teams perform, and how to maximize their performance".

  3. Team management - Wikipedia

    en.wikipedia.org/wiki/Team_management

    The main objectives of team building activities are to increase trust amongst team members and allow team members to better understand one another. When choosing or designing team-building activities it is best to determine if your team needs an event or an experience. Generally an event is fun, quick and easily done by non-professionals.

  4. Team effectiveness - Wikipedia

    en.wikipedia.org/wiki/Team_effectiveness

    A common example of project teams are cross-functional teams. [33] A project team's effectiveness is associated with the speed with which they are able to create and develop new products and services which reduces time spent on individual projects. [34]

  5. Competency dictionary - Wikipedia

    en.wikipedia.org/wiki/Competency_dictionary

    A competency dictionary is a tool or data structure that includes all or most of the general competencies needed to cover all job families and competencies that are core or common to all jobs within an organization (e.g., teamwork; adaptability; communication).

  6. Competency architecture - Wikipedia

    en.wikipedia.org/wiki/Competency_architecture

    Competency models can help organizations align their initiatives to their overall business strategy. By aligning competencies to business strategies, organizations can better recruit and select employees for their organizations. Competencies have become a precise way for employers to distinguish superior from average or below average performance.

  7. Team building - Wikipedia

    en.wikipedia.org/wiki/Team_building

    Team building in organizations is a common approach to improving performance. Fun is an important component to team building, but the intent is to become productive, focused, and aligned. Purely recreational activities can be helpful, but must be timed and consider the capabilities of team members (e.g., sports are not for everyone).

  8. very few teams have won it all - images.huffingtonpost.com

    images.huffingtonpost.com/2010-03-15-cheatsheet...

    I’ve listed each teams’ win and loss record, their against the spread totals, and their record in the last ten games. Also included are the leading scorers along with symbols for upperclass point guards, high scoring big men, team scoring averages and point differentials. Teams with the most symbols have the best chances at making deep runs.

  9. Tuckman's stages of group development - Wikipedia

    en.wikipedia.org/wiki/Tuckman's_stages_of_group...

    Even the most high-performing teams will revert to earlier stages in certain circumstances. Many long-standing teams go through these cycles many times as they react to changing circumstances. For example, a change in leadership may cause the team to revert to storming as the new people challenge the existing norms and dynamics of the team.