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Need for Speed: Porsche Unleashed, released as Need for Speed: Porsche 2000 in Europe and Need for Speed: Porsche in Latin America and Germany, is a 2000 racing video game. It is the fifth installment in the Need for Speed series. Unlike other NFS titles, Porsche Unleashed centers on racing Porsche sports cars, with models ranging from years ...
The Need for Speed video game series is published by Electronic Arts. Games in the series were primarily developed by Canadian developer EA Canada from 1992 to 2001. [ 1 ] They were later primarily developed by Canadian developer EA Black Box for a period of the series' history from 2002 to 2011.
Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games (the developers of the Burnout series). [1] Most entries in the series are generally arcade racing games centered around illegal street racing, and tasks players to complete various types of races, while evading the local law enforcement in police pursuits.
Examples of abandonware include The Simpsons: Hit & Run, Lemmings, the first two Civilization games, and all Need for Speed titles released prior to Need for Speed: Hot Pursuit in 2010 (except for 2011's Need for Speed: The Run and Shift 2: Unleashed which are also abandonware.) [6] According to PC Gamer: The Lord of the Rings: The Battle For ...
Need for Speed: Porsche Unleashed; Need for Speed: Underground; Need for Speed: Underground 2 This page was last edited on 29 May 2023, at 08:34 (UTC). Text ...
Need for Speed: Undercover is a 2008 racing video game, and is the twelfth installment in the Need for Speed series following Need for Speed: ProStreet (2007). Developed by EA Black Box and published by Electronic Arts, it was released on November 18, 2008, for the PlayStation 2, PlayStation 3, Xbox 360, Wii, Microsoft Windows, PlayStation Portable, Nintendo DS, [4] and then on a number of ...
The Need for Speed is a 1994 racing game developed by EA Canada, originally known as Pioneer Productions, and published by Electronic Arts for 3DO.It was later ported to other platforms with additional tracks and cars, including to MS-DOS, PlayStation, Sega Saturn, and Microsoft Windows in 1996, on which it was subtitled SE (Special Edition).
The first gameplay footage of the pre-alpha build for Need for Speed was revealed at EA's press conference at E3 on June 15, 2015. The E3 presentation shows a part of the story, followed by the customization of a Subaru BRZ which showed the new and improved customization system, and the 'action camera' which was later revealed to be one of the five different camera angles.