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  2. Word problem (mathematics education) - Wikipedia

    en.wikipedia.org/wiki/Word_problem_(mathematics...

    Word problem from the Līlāvatī (12th century), with its English translation and solution. In science education, a word problem is a mathematical exercise (such as in a textbook, worksheet, or exam) where significant background information on the problem is presented in ordinary language rather than in mathematical notation.

  3. Word problem (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Word_problem_(mathematics)

    The proof is difficult to follow but marks a turning point in the word problem for groups. [3]: 342 1955 (): Pyotr Novikov gives the first published proof that the word problem for groups is unsolvable, using Turing's cancellation semigroup result. [17] [3]: 354 The proof contains a "Principal Lemma" equivalent to Britton's Lemma.

  4. Third grade - Wikipedia

    en.wikipedia.org/wiki/Third_grade

    In science, third grade students are taught basic physics and chemistry. Weather and climate are also sometimes taught. The concept of atoms and molecules are common, the states of matter, and energy, along with basic chemical elements such as oxygen, hydrogen, gold, zinc, and iron. Nutrition is also sometimes taught in third grade along with ...

  5. Word ladder - Wikipedia

    en.wikipedia.org/wiki/Word_ladder

    Word ladder (also known as Doublets, [1] word-links, change-the-word puzzles, paragrams, laddergrams, [2] or word golf) is a word game invented by Lewis Carroll. A word ladder puzzle begins with two words, and to solve the puzzle one must find a chain of other words to link the two, in which two adjacent words (that is, words in successive ...

  6. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    In game theory, "guess ⁠ 2 / 3 ⁠ of the average" is a game where players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player(s) who select a number closest to ⁠ 2 / 3 ⁠ of the average of numbers chosen by all players.

  7. Automated theorem proving - Wikipedia

    en.wikipedia.org/wiki/Automated_theorem_proving

    The quality of implemented systems has benefited from the existence of a large library of standard benchmark examples—the Thousands of Problems for Theorem Provers (TPTP) Problem Library [25] —as well as from the CADE ATP System Competition (CASC), a yearly competition of first-order systems for many important classes of first-order problems.