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  2. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    Dungeons & Dragons used six attributes (there were brief attempts to add a seventh, Comeliness, in Unearthed Arcana and Dragon magazine, but this was short-lived [4]). The six attributes used in D&D are: "Physical" statistics. Strength - measuring intimidation, physical power and carrying capacity; Constitution - measuring endurance, stamina ...

  3. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  4. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    Dungeons & Dragons, starting with AD&D 1st Edition and continuing to the current 5th Edition, has many skills that characters may train in. [29] [30] [5] In 1st and 2nd editions, these were broken down into "weapon proficiencies" and "non-weapon proficiencies". [31] [32] In 3rd Edition they are all simply referred to as "skills".

  5. Gnome (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Gnome_(Dungeons_&_Dragons)

    The gnome appeared as a player character race in the original Player's Handbook (1978). [8] [9] The gnome also appeared in the original Monster Manual (1977). [10]A new gnomish subrace, the deep gnome (svirfneblin), was presented as a character race in the original Unearthed Arcana (1985). [11]

  6. Paladin (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Paladin_(Dungeons_&_Dragons)

    [6]: 145 In the 1st edition of Dungeons & Dragons the paladin class had very high ability score prerequisites, and stipulated that only human characters could be paladins. Despite this, several Dragon magazine articles describe paladins of other races besides human and of other cultures besides the Western European chivalric romance notion of a ...

  7. Bard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Bard_(Dungeons_&_Dragons)

    In Dungeons & Dragons 3rd edition, the bard class continued its change from a druidic loremaster in first edition into a jack-of-all-trades (retaining mainly the original Bardic Knowledge ability, an almost universal chance to know anything based on character level and Intelligence). Bards now could be any non-lawful alignment, meaning Bards ...

  8. Statistic (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Statistic_(role-playing_games)

    Attributes are also called statistics, characteristics or abilities. Most role-playing games use attributes to describe the physical and mental characteristics of characters, for example their strength or wisdom. Many games also include social characteristics as well, for example a character's natural charisma or physical appearance.

  9. Ranger (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Ranger_(Dungeons_&_Dragons)

    The ranger was one of the standard character-classes available in the original Player's Handbook, [4] one of five subclasses. [5]: 145 The first edition rangers were a subtype of the fighters, [6] using any weapon and wearing any armor, but they gained extra attacks at a slower rate than fighters and paladins.