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Solid Snake (Japanese: ソリッド・スネーク, Hepburn: Soriddo Sunēku) is a fictional character from the Metal Gear series created by Hideo Kojima and developed and published by Konami, appearing as the main protagonist in many of the games of the series.
Metal Gear 2: Solid Snake [b] is a 1990 action-adventure stealth video game [c] developed and published by Konami for the MSX2 computer platform. It serves as a sequel to the MSX2 version of the original Metal Gear, written and designed by series's creator Hideo Kojima, who conceived the game in response to Snake's Revenge, a separately-produced sequel that was being developed at the time for ...
In the original Metal Gear Solid games, in Metal Gear Solid Snake befriends Otacon while fighting the corrupt FOXHOUND, led by his terrorist twin brother Liquid Snake, [16] and in Metal Gear Solid 2: Sons of Liberty assists Raiden in fighting Solidus Snake and the Patriots under the false name Iroquois Pliskin (イロコィ・プリスキン ...
After Metal Gear 2: Solid Snake, Kojima planned to release the third Metal Gear game in 1994 for the 3DO Interactive Multiplayer in 1994. [91] Besides changing the game's platform to the PlayStation, the game was renamed, and its subsequent sequels were given the word "Solid" as the series started using 3D computer graphics. [92]
Metal Gear Solid and its sequels can be purchased individually, with Metal Gear Solid bundling Metal Gear and Metal Gear 2: Solid Snake. Metal Gear Solid (1998) in the Master Collection is primarily based on the game's original PlayStation version, while the standalone Metal Gear Solid VR Missions and Special Missions regional releases are ...
In 2007, Solid Snake infiltrates a tanker carrying a new Metal Gear model, RAY. The tanker is attacked by Russian mercenaries, led by Colonel Gurlukovich, his daughter Olga, and Ocelot. Ocelot betrays his allies and scuttles the ship. Upon seeing Snake, Ocelot is possessed by the will of Liquid Snake and escapes with RAY.
Hayter began providing the English voice of Metal Gear series protagonist Solid Snake in the 1998 video game Metal Gear Solid, which also served as the series's transition from 2D to 3D. Hayter would go on to play Solid Snake and his progenitor Naked Snake throughout all the succeeding installments (including spinoffs, re-releases and ...
Metal Gear Solid [c] is a 1998 action-adventure stealth video game developed and published by Konami for the PlayStation.It was directed, produced, and written by Hideo Kojima, and follows the MSX2 video games Metal Gear and Metal Gear 2: Solid Snake, on which Kojima also worked. [8]