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Reducing the cost of software maintenance is the most often cited reason for following coding conventions. In the introductory section on code conventions for the Java programming language, Sun Microsystems offers the following reasoning: [2]
It is much easier for a programmer to read code written by someone else if all code follows the same conventions. For some examples of bad coding conventions, Roedy Green provides a lengthy (tongue-in-cheek) article on how to produce unmaintainable code. [20]
Java compilers do not enforce these rules, but failing to follow them may result in confusion and erroneous code. For example, widget.expand() and Widget.expand() imply significantly different behaviours: widget.expand() implies an invocation to method expand() in an instance named widget, whereas Widget.expand() implies an invocation to static ...
A snippet of Java code with keywords highlighted in bold blue font. The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables.
The coding standard may be a standard conventions specified by the language vendor (e.g. The Code Conventions for the Java Programming Language, recommended by Sun), or custom defined by the development team. Extreme Programming backers advocate code that is self-documenting to the furthest degree possible.
It states that two instances of similar code do not require refactoring, but when similar code is used three times, it should be extracted into a new procedure. The rule was popularised by Martin Fowler in Refactoring [1] and attributed to Don Roberts. Duplication is considered a bad practice in programming because it makes the code harder to ...
Example-centric programming is an approach to software development that helps the user to create software by locating and modifying small examples into a larger whole. That approach can be helped by tools that allow an integrated development environment (IDE) to show code examples or API documentation related to coding behaviors occurring in the IDE.
For example, the Java language does not allow client code that accesses the private data of a class to compile. [12] In the C++ language, private methods are visible, but not accessible in the interface; however, they may be made invisible by explicitly declaring fully abstract classes that represent the interfaces of the class.