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  2. Karl Sims - Wikipedia

    en.wikipedia.org/wiki/Karl_Sims

    Sims' animations Particle Dreams and Panspermia used the CM-2 to animate and render various complex phenomena via particle systems. Panspermia was also used as the video for Pantera's 1994 cover of Black Sabbath's "Planet Caravan". Galápagos installation. Sims wrote landmark papers on virtual creatures and artificial evolution for computer

  3. Particle system - Wikipedia

    en.wikipedia.org/wiki/Particle_system

    Particle systems are defined as a group of points in space, guided by a collection of rules defining behavior and appearance. Particle systems model phenomena as a cloud of particles, using stochastic processes to simplify the definition of dynamical system and fluid mechanics with that are difficult to represent with affine transformations. [2]

  4. Illustris project - Wikipedia

    en.wikipedia.org/wiki/Illustris_project

    The intermediate simulation (TNG100) was equivalent to the original Illustris simulation. Unlike Illustris, it was run on the Hazel Hen machine at the High Performance Computing Center, Stuttgart in Germany. Up to 25,000 computer cores were employed. In December 2018 the simulation data from IllustrisTNG was released publicly.

  5. N-body simulation - Wikipedia

    en.wikipedia.org/wiki/N-body_simulation

    An N-body simulation of the cosmological formation of a cluster of galaxies in an expanding universe. In physics and astronomy, an N-body simulation is a simulation of a dynamical system of particles, usually under the influence of physical forces, such as gravity (see n-body problem for other applications).

  6. Molecular dynamics - Wikipedia

    en.wikipedia.org/wiki/Molecular_dynamics

    The time evolution of the energy from the original work is shown in the figure to the right. One of the earliest simulations of an N-body system was carried out on the MANIAC-I by Fermi and coworkers to understand the origins of irreversibility in nature. Shown here is the energy versus time for a 64-particle system.

  7. UniverseMachine - Wikipedia

    en.wikipedia.org/wiki/UniverseMachine

    Computational simulation – Process of mathematical modelling, performed on a computer; Galaxy – Large gravitationally bound system of stars and interstellar matter; Galaxy formation and evolution – Subfield of cosmology; Illustris project – Computer-simulated universes

  8. Direct simulation Monte Carlo - Wikipedia

    en.wikipedia.org/wiki/Direct_simulation_Monte_Carlo

    Direct simulation Monte Carlo (DSMC) method uses probabilistic Monte Carlo simulation to solve the Boltzmann equation for finite Knudsen number fluid flows. The DSMC method was proposed by Graeme Bird, [ 1 ] [ 2 ] [ 3 ] emeritus professor of aeronautics, University of Sydney.

  9. Vicsek model - Wikipedia

    en.wikipedia.org/wiki/Vicsek_model

    The discrete time evolution of one particle is set by two equations: At each time step Δ t {\displaystyle \Delta t} , each agent aligns with its neighbours within a given distance r {\displaystyle r} with an uncertainty due to a noise η i ( t ) {\displaystyle \eta _{i}(t)} :