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Microsoft Flight Simulator 2024 is a flight simulation video game developed by Asobo Studio and published by Xbox Game Studios. A successor to Microsoft Flight Simulator (2020), the game was released on November 19, 2024, for Windows and the Xbox Series X/S. It was announced at the 2023 Xbox Games Showcase on June 11, 2023. It includes a career ...
Microsoft Flight Simulator is a series of flight simulator programs for MS-DOS, Classic Mac OS, and Microsoft Windows operating systems.It was an early product in the Microsoft application portfolio and differed significantly from Microsoft's other software, which was largely business-oriented.
It was released on August 18, 2020, for Windows, with a virtual reality (VR) version released in December of the same year as part of the free Sim 2 update. Microsoft Flight Simulator is the first game in the series to see a VR and console release, with it being released on the Xbox Series X and Series S on July 27, 2021.
There are two ways to identify the version of a particular FSX installation. Within the program, while in flight, the Help menu includes an About option, which lists the product version code. That code is also available by finding the file fsx.exe and clicking its properties Details tab. The product version numbers translate as follows
Microsoft Flight Simulator began as a set of articles on computer graphics, written by Bruce Artwick throughout 1976, about flight simulation using 3-D graphics. When the editor of the magazine told Artwick that subscribers were interested in purchasing such a program, Artwick founded Sublogic Corporation to commercialize his ideas.
Richard Sheffield for Compute! said "If you earned your wings on an old Flight Simulator version, you'll enjoy and appreciate the improvement made to version 3.0. If you're new to the hangar, this is the package to start with." [2] Robert Luhn for PC World said "if you're anxious for the next step in flight simulation, pick up version 3.0." [3]
Installation of additional scenery had been simplified, and the structure of the sim in general is representative for what every version after this one used (in regards of folder/file structure). Used the same graphics engine as Combat Flightsim 1, although CFS1 probably used a slightly improved version.
[7] FlightGear reached 1.0 in 2007, 2.0 in 2010, and there were 9 major releases under 2.x and 3.x labels, with the final one under the previous numbering scheme being "3.4", since "3.6" was cancelled. The project moved to a regular release cadence with 2-4 releases per year since 2016, with the first version under the new naming scheme being ...