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  2. Video game addiction - Wikipedia

    en.wikipedia.org/wiki/Video_game_addiction

    Video game addiction (VGA), also known as gaming disorder or internet gaming disorder, is generally defined as a psychological addiction that is problematic, compulsive use of video games that results in significant impairment to an individual's ability to function in various life domains over a prolonged period of time.

  3. Yang Yongxin - Wikipedia

    en.wikipedia.org/wiki/Yang_Yongxin

    Yang Yongxin (Chinese: 杨永信; born 21 June 1962) is a Chinese psychiatrist who advocated and practiced a highly controversial [3] form of electroconvulsive therapy (ECT) without anesthesia or muscle relaxants as a cure for video game and Internet addiction in adolescents.

  4. Internet addiction disorder - Wikipedia

    en.wikipedia.org/wiki/Internet_addiction_disorder

    Internet addiction disorder is used interchangeably with problematic Internet use, pathological Internet use, and Internet addictive disorder. In some cases, this behavior is also referred to as Internet overuse, problematic computer use, compulsive Internet use, Internet abuse, harmful use of the Internet, and Internet dependency.

  5. The digital drug: Internet addiction spawns U.S. treatment ...

    www.aol.com/news/digital-drug-internet-addiction...

    (This Jan 27 story corrects location of Mason, Ohio) By Gabriella Borter CINCINNATI (Reuters) - When Danny Reagan was 13, he began exhibiting signs of what doctors usually associate with drug ...

  6. Computer addiction - Wikipedia

    en.wikipedia.org/wiki/Computer_addiction

    Computers nowadays rely almost entirely on the internet, and thus relevant research articles relating to internet addiction may also be relevant to computer addiction. Gaming addiction: a hypothetical behavioral addiction characterized by excessive or compulsive use of computer games or video games, which interferes with a person's everyday ...

  7. Video game addiction in China - Wikipedia

    en.wikipedia.org/wiki/Video_game_addiction_in_China

    According to Yang-Yang Li (2021), during the pandemic, the overall prevalence of Internet addiction among the general population was recorded at 36.7%, with severe Internet addiction affecting 2.8% of individuals, as indicated by scores on the Internet Addiction Test (IAT). Recreational Internet usage notably increased during this period, with ...

  8. Henrietta Bowden-Jones - Wikipedia

    en.wikipedia.org/wiki/Henrietta_Bowden-Jones

    The National Centre for Gaming Disorders, part of CNWL NHS Trust, treats people as young as 13 and in its first year significantly over-performed the planned commissioning targets set by NHS England. In 2019 Bowden-Jones was also appointed as honorary professor at University College London Division of Psychology and Language Sciences.

  9. Psychological effects of Internet use - Wikipedia

    en.wikipedia.org/wiki/Psychological_effects_of...

    However, when the Internet is used as a social medium (either online gaming or social networking sites) there is a positive correlation between the use of the Internet and family conflicts. In conjunction with using the Internet for social means, there is a risk of exposing familial information to strangers, which is perceived to parents as a ...