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  2. Bo Bing (game) - Wikipedia

    en.wikipedia.org/wiki/Bo_Bing_(game)

    The game requires six dice and a wide mouthed bowl. The first player is assigned and rolls the dice and wins a specific prize depending on the dice combination. The dice are then passed to the next person, and the process is repeated until there are no prizes left. [3] A throw is declared invalid if at least one of the dice lands outside the ...

  3. Go First Dice - Wikipedia

    en.wikipedia.org/wiki/Go_First_Dice

    Go First Dice are a set of dice in which, when rolled together, each die has an equal chance of showing the highest number, the second highest number, and so on. [1] [2] The dice are intended for fairly deciding the order of play in, for example, a board game. The number on each side is unique among the set, so that no ties can be formed.

  4. Mia (game) - Wikipedia

    en.wikipedia.org/wiki/Mia_(game)

    Believe the passer, roll the dice and pass it on, announcing a higher value—with or without looking at them. (For a poor liar it may be sensible to not look at the dice.) Call the passer a liar and look at the dice. If the dice show a lesser value than that announced, the passer loses a life and the receiving player starts a new round.

  5. Ship, captain, and crew - Wikipedia

    en.wikipedia.org/wiki/Ship,_captain,_and_crew

    The object of the game is to roll a six (the "ship"), a five ("captain"), and a four ("crew") with three dice, and get the highest score with the other two dice ("the ship's cargo"). In other versions, a four is the "mate" and the remaining dice are the crew. Alternatively, the game may be played for antes placed in a pot.

  6. Intransitive dice - Wikipedia

    en.wikipedia.org/wiki/Intransitive_dice

    One can verify that, when the game is played with one set of Grime dice: A beats B beats C beats D beats E beats A (first chain); A beats C beats E beats B beats D beats A (second chain). However, when the game is played with two such sets, then the first chain remains the same, except that D beats C, but the second chain is reversed (i.e.

  7. Passe-dix - Wikipedia

    en.wikipedia.org/wiki/Passe-dix

    The punters either place their own bets, the sum of which must equal the banco, or one punter goes alone and wagers a stake equal to the banco themselves before the banker rolls three dice. If the sum of the dice is eleven or higher, then the banker wins; if the sum is between 3 and 10, the punters win by a ratio of 1:1.