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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Java: 2006 Yes 3D Cross-platform: GPL: Java port of Quake II game engine Java 3D: Java: Yes 3D Cross-platform: BSD: Community-centric project. Used by many schools as part of course work Jedi: C: Yes 2.5D DOS, Windows: Star Wars: Dark Forces, Outlaws: Proprietary: Rumored to have been reverse-engineered from Doom engine jMonkeyEngine: Java ...

  3. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  4. Soft-body dynamics - Wikipedia

    en.wikipedia.org/wiki/Soft-body_dynamics

    To avoid needing to do an expensive implicit solution of a system of ODEs, many real-time cloth simulators (notably PhysX, Havok Cloth, and Maya nCloth) use position based dynamics (PBD), [25] an approach based on constraint relaxation. The mass-spring model is converted into a system of constraints, which demands that the distance between the ...

  5. Java package - Wikipedia

    en.wikipedia.org/wiki/Java_package

    java.text: Provides classes and interfaces for handling text, dates, numbers, and messages in a manner independent of natural languages. java.rmi: Provides the RMI package. java.time: The main API for dates, times, instants, and durations. java.beans: The java.beans package contains classes and interfaces related to JavaBeans components. java ...

  6. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    The term reflects the use for both characters ("players") and smaller associated objects ("missiles") that share the same color. The earlier Atari Video Computer System and some Atari arcade games used player, missile, and ball. Stamp was used in some arcade hardware in the early 1980s, including Ms. Pac-Man. [5]

  7. Jack Move - Wikipedia

    en.wikipedia.org/wiki/Jack_Move

    Development of the game started in 2012, with the creation of a battle system. [1] According to a 2021 interview in Wireframe Magazine, game was developed in the Unity game engine, making use of 3D environments in conjunction with a forced perspective, video post-processing and other artistic techniques to create the illusion of a 2D overworld. [1]

  8. Assassin's Creed Unity - Wikipedia

    en.wikipedia.org/wiki/Assassin's_Creed_Unity

    The main character of the game is Arno Dorian (Dan Jeannotte), [13] [14] a native Frenchman who was born in Versailles to an Assassin father. After his father is killed by Shay Patrick Cormac at the end of Assassin's Creed Rogue, Arno is adopted, unaware that his new family holds a senior position within the Templar Order, with his new father figure being the Templar Grandmaster.

  9. Screen direction - Wikipedia

    en.wikipedia.org/wiki/Screen_direction

    Screen direction is the direction that actors or objects appear to be moving on the screen from the point of view of the camera or audience. A rule of film editing and film grammar is that movement from one edited shot to another must maintain the consistency of screen direction in order to avoid audience confusion.