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Jampack was a demo series from Sony under its PlayStation Underground brand. [a] It was used to advertise and preview upcoming and released PlayStation and PlayStation 2 games through demos and featurettes. [1] It often included imported game demos, behind-the-scenes videos on developers and games, as well as cheat codes and saved games.
Area 51 (stylized as Area-51) is a science fiction first-person shooter video game that was released in 2005. It was developed by Midway Studios Austin for the PlayStation 2, Xbox, and Microsoft Windows. A Nintendo GameCube version was also in development but was silently canceled.
The Action Replay is available for many computer and gaming systems including Commodore 64, Amiga, IBM PC, Nintendo DS, Nintendo DSi, Nintendo 3DS, PlayStation Portable, PlayStation 2, GameCube, Game Boy Advance, and the Xbox. The name is derived from the first devices’ signature ability to pause the execution of the software and save the ...
Code Breaker was a cheat device developed by Pelican Accessories, which were available for PlayStation, PlayStation 2, Dreamcast, Game Boy Color, Game Boy Advance, and Nintendo DS. Along with competing product Action Replay, it is one of the few currently supported video game cheat devices.
BlackSite: Area 51 (released in Europe and Australia as BlackSite) is a first-person shooter video game, released for Xbox 360 and Microsoft Windows on November 12, 2007 in North America, and PlayStation 3 on December 10, 2007. The game is mostly unrelated to the 2005 multi-platform game Area 51.
Area 51 is a video game series set in Area 51 military facility. ... In 2005, Area 51 was released by Midway for the PlayStation 2, Xbox and Microsoft Windows platforms.
The Konami Code. The Konami Code (Japanese: コナミコマンド, Konami Komando, "Konami command"), also commonly referred to as the Contra Code and sometimes the 30 Lives Code, is a cheat code that appears in many Konami video games, [1] as well as some non-Konami games.
Homebrew, when applied to video games, refers to software produced by hobbyists for proprietary video game consoles which are not intended to be user-programmable. The official documentation is often only available to licensed developers, and these systems may use storage formats that make distribution difficult, such as ROM cartridges or encrypted CD-ROMs.