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Soft statistics are those statistics which are generally cognitive in nature, and are often used to represent nonphysical characteristics of a character. Alternatively, instead of being mental statistics, they may also represent certain nonphysical effects on a character, as with attributes such as Luck , seen below.
Some box scores will indent substitutes' names to indicate their spot in the order was the same as the non-indented starter's name above it; others will leave all names left-justified. (The Twins' Brian Harper pinch hit for Junior Ortiz and then remained in the game as catcher.) Batting statistics are displayed to the right of the names in the ...
Basic and derived statistics are also called primary and secondary statistics, respectively. In games which use such concepts, derived statistics are often modified by the character's race and class. In addition, certain in-game methods such as spells or magical items might raise or lower these statistics temporarily.
A scoreboard is a large board for publicly displaying the score in a game. [citation needed] Most levels of sport from high school and above use at least one scoreboard for keeping score, measuring time, and displaying statistics. Scoreboards in the past used a mechanical clock and numeral cards to display the score.
The difference between the ratings of the winner and loser determines the total number of points gained or lost after a game. If the higher-rated player wins, then only a few rating points will be taken from the lower-rated player. However, if the lower-rated player scores an upset win, many rating points will be transferred. The lower-rated ...
Sometime the players statistics are divided by minutes played and multiplied by 48 minutes (had he played the entire game), denoted by * per 48 min. or *48M. A player who makes double digits in a game in any two of the PTS, REB, AST, STL, and BLK statistics is said to make a double double ; in three statistics, a triple double ; in four ...
All stats are from regular season games only. From 1996 to 1999, a shoot-out was used to determine the winner of a match if it was a tie after 90 minutes. From 2000 to 2003, a 10-minute golden goal period was used to determine the winner of a match if it was a tie after 90 minutes.
Some fans of teams whose coaches frequently run up the score may also note that running up the score has its advantages. Though many coaches who run up the score do it with only their first-string players, a coach who uses his third- and fourth-string players can give them vital in-game experience if he allows them to do more than, in American football, just kneel on the football or run the ...