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Other early game development studios in Australia include SSG, who developed Reach for the Stars in 1983, and Micro Forté, founded by John De Margheriti in 1985. In 1990, the Australian video game market generated an annual revenue of $300,000,000 (equivalent to $700,000,000 in 2023), with arcade video games generating $200 million and home ...
The studio was founded in 2001 and was originally named Bull Ant Studios, but renamed as "it was getting mispronounced all around the world because they don’t have bull ants", according to Ross Symons. The studio initially worked primarily as a "studio for hire" with publishers such as THQ and Konami before moving towards sports games. Symons ...
Tantalus Media (formerly Tantalus Entertainment and Tantalus Interactive) is an Australian video game developer based in Melbourne. It was founded in 1994 by programmers Andrew Bailey and Trevor Nuridin. [1] Since its inception, Tantalus has developed almost 100 games and has won multiple game awards. [2]
The company still exists, but Snowball Studios , the game development subsidiary, was dissolved in 2012 and former employees of the studios formed Snowbird Game Studios, and 1C Entertainment, the game publishing, localization, and development subsidiary, was acquired by Tencent and was renamed Fulqrum Games in 2022. 1-Up Studio: Tokyo: Japan 2000
House House Pty Ltd [3] [1] is an independent video game developer based in Melbourne, Australia. [4] [5] They are known for their video games Push Me Pull You (2016) and Untitled Goose Game (2019). The indie studio comprises four people: Nico Disseldorp, Jake Strasser, Stuart Gillespie-Cook, and Michael McMaster. [6]
Krome Studios Melbourne, originally Beam Software, [1] was an Australian video game development studio founded in 1980 by Alfred Milgrom and Naomi Besen and based in Melbourne, Australia.
Blue Tongue Entertainment Pty, Ltd. was an Australian video game developer founded in 1995. It was acquired by THQ on 17 November 2004, and remained an internal development studio of THQ until its closure in August 2011. In addition to THQ, Blue Tongue had worked with the publishers Hasbro Interactive and Vivendi Universal Games.