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  2. Marching squares - Wikipedia

    en.wikipedia.org/wiki/Marching_squares

    Marching Squares code in Java. Given a 2D data set and thresholds, returns GeneralPath[] for easy plotting. Meandering Triangles explanation and sample Python implementation. Marching Squares code in C – A single header library for marching squares that can export triangle meshes for easy rendering.

  3. Packing problems - Wikipedia

    en.wikipedia.org/wiki/Packing_problems

    Packing circles in a square - closely related to spreading points in a unit square with the objective of finding the greatest minimal separation, d n, between points. To convert between these two formulations of the problem, the square side for unit circles will be L = 2 + 2 / d n {\displaystyle L=2+2/d_{n}} .

  4. Diamond-square algorithm - Wikipedia

    en.wikipedia.org/wiki/Diamond-square_algorithm

    The square step: For each diamond in the array, set the midpoint of that diamond to be the average of the four corner points plus a random value. Each random value is multiplied by a scale constant, which decreases with each iteration by a factor of 2 −h , where h is a value between 0.0 and 1.0 (lower values produce rougher terrain).

  5. Aggregate pattern - Wikipedia

    en.wikipedia.org/wiki/Aggregate_pattern

    In Design Patterns, an aggregate is not a design pattern but rather refers to an object such as a list, vector, or generator which provides an interface for creating iterators. The following example code is in Python.

  6. Decorator pattern - Wikipedia

    en.wikipedia.org/wiki/Decorator_pattern

    The Decorator Pattern (or an implementation of this design pattern in Python - as the above example) should not be confused with Python Decorators, a language feature of Python. They are different things. Second to the Python Wiki: The Decorator Pattern is a pattern described in the Design Patterns Book.

  7. Middle-square method - Wikipedia

    en.wikipedia.org/wiki/Middle-square_method

    One iteration of the middle-square method, showing a 6-digit seed, which is then squared, and the resulting value has its middle 6 digits as the output value (and also as the next seed for the sequence). Directed graph of all 100 2-digit pseudorandom numbers obtained using the middle-square method with n = 2.

  8. Kabsch algorithm - Wikipedia

    en.wikipedia.org/wiki/Kabsch_algorithm

    Let P and Q be two sets, each containing N points in .We want to find the transformation from Q to P.For simplicity, we will consider the three-dimensional case (=).The sets P and Q can each be represented by N × 3 matrices with the first row containing the coordinates of the first point, the second row containing the coordinates of the second point, and so on, as shown in this matrix:

  9. Rosetta Code - Wikipedia

    en.wikipedia.org/wiki/Rosetta_Code

    Rosetta Code is a wiki-based programming chrestomathy website with implementations of common algorithms and solutions to various programming problems in many different programming languages. [ 1 ] [ 2 ] It is named for the Rosetta Stone , which has the same text inscribed on it in three languages, and thus allowed Egyptian hieroglyphs to be ...