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The early history of animation covers the period up to 1888, when celluloid film base was developed, a technology that would become the foundation for over a century of film. Humans have probably attempted to depict motion long before the development of cinematography .
His 1914 film Gertie the Dinosaur featured an early example of character development in drawn animation. [13] It was also the first film to combine live-action footage with animation. Originally, McCay used the film in his vaudeville act: he would stand next to the screen and speak to Gertie who would respond with a series of gestures.
1905 – How Jones Lost His Roll, the first example of stop-motion animation in American film.; [114] The Whole Dam Family and the Dam Dog, early example of cutout animation [115] 1906 – Humorous Phases of Funny Faces, The House of Ghosts; 1907 – Katsudō Shashin, the oldest known work of animation from Japan.
This primitive form of motion capture involved tracing the animation of CGI skeleton models by hand over footage of the performers. Die Hard 2: First digitally-manipulated matte painting. [35] RoboCop 2: An early use of real-time computer graphics or "digital puppetry" to create a character in a motion picture. [36] The Rescuers Down Under
John Whitney Sr. (1917–1995) was an American animator, composer and inventor, widely considered to be one of the fathers of computer animation. [1] In the 1940s and 1950s, he and his brother James created a series of experimental films made with a custom-built device based on old anti-aircraft analog computers (Kerrison Predictors) connected by servomechanisms to control the motion of lights ...
Only animation finished in 1930; not released with a soundtrack until 1937 1935: The New Gulliver: The first released puppet-animated feature. Includes scenes of animation combined with live-action footage 1931: Feature-length sound film: Peludópolis: Now considered lost 1932: Filmed in three-strip Technicolor: Flowers and Trees: Short film 1937