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  2. Input/output (C++) - Wikipedia

    en.wikipedia.org/wiki/Input/output_(C++)

    In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [ 1 ] [ 2 ] It is an object-oriented alternative to C's FILE -based streams from the C standard library .

  3. C mathematical functions - Wikipedia

    en.wikipedia.org/wiki/C_mathematical_functions

    GCE-Math is a version of C/C++ math functions written for C++ constexpr (compile-time calculation) CORE-MATH, correctly rounded for single and double precision. SIMD (vectorized) math libraries include SLEEF, Yeppp!, and Agner Fog's VCL, plus a few closed-source ones like SVML and DirectXMath. [9]

  4. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    The two characters commonly used for this purpose are the hyphen ("-") and the underscore ("_"); e.g., the two-word name "two words" would be represented as "two-words" or "two_words". The hyphen is used by nearly all programmers writing COBOL (1959), Forth (1970), and Lisp (1958); it is also common in Unix for commands and packages, and is ...

  5. C file input/output - Wikipedia

    en.wikipedia.org/wiki/C_file_input/output

    The C programming language provides many standard library functions for file input and output.These functions make up the bulk of the C standard library header <stdio.h>. [1] The functionality descends from a "portable I/O package" written by Mike Lesk at Bell Labs in the early 1970s, [2] and officially became part of the Unix operating system in Version 7.

  6. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  7. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    Integer addition, for example, can be performed as a single machine instruction, and some offer specific instructions to process sequences of characters with a single instruction. [7] But the choice of primitive data type may affect performance, for example it is faster using SIMD operations and data types to operate on an array of floats.

  8. Indentation style - Wikipedia

    en.wikipedia.org/wiki/Indentation_style

    In computer programming, indentation style is a convention, a.k.a. style, governing the indentation of blocks of source code.An indentation style generally involves consistent width of whitespace (indentation size) before each line of a block, so that the lines of code appear to be related, and dictates whether to use space or tab characters for the indentation whitespace.

  9. printf - Wikipedia

    en.wikipedia.org/wiki/Printf

    For example, printf ("%3d", 12) specifies a width of 3 and outputs 12 with a space on the left to output 3 characters. The call printf ( "%3d" , 1234 ) outputs 1234 which is 4 characters long since that is the minimum width for that value even though the width specified is 3.