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  2. Active shutter 3D system - Wikipedia

    en.wikipedia.org/wiki/Active_shutter_3D_system

    A pair of CrystalEyes shutter glasses Functional principle of active shutter 3D systems. An active shutter 3D system (a.k.a. alternate frame sequencing, alternate image, AI, alternating field, field sequential or eclipse method) is a technique for displaying stereoscopic 3D images. It works by only presenting the image intended for the left eye ...

  3. Polarized 3D system - Wikipedia

    en.wikipedia.org/wiki/Polarized_3D_system

    A polarized 3D system uses polarization glasses to create the illusion of three-dimensional images by restricting the light that reaches each eye (an example of stereoscopy). To present stereoscopic images and films, two images are projected superimposed onto the same screen or display through different polarizing filters .

  4. List of stereoscopic video games - Wikipedia

    en.wikipedia.org/wiki/List_of_stereoscopic_video...

    This is a list of stereoscopic video games.The following article is the list of notable stereoscopic 3D games and related productions and the platforms they can run on. . Additionally, many PC games are supported or are unsupported but capable 3D graphics with AMD HD3D, DDD TriDef, Nvidia 3D Vision, 3DGM, and

  5. Panasonic, Sony, Samsung and XpanD finally team up for ... - AOL

    www.aol.com/news/2011-08-08-panasonic-sony...

    The lack of a universal standard for active shutter 3D glasses became painfully clear during our 3D TV shootout last year, and gave plenty of reasons for buyers to skip the pricey specs altogether.

  6. Newly developed screen requires no glasses for 3-D movies - AOL

    www.aol.com/news/2016-07-26-newly-developed...

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  7. 3D film - Wikipedia

    en.wikipedia.org/wiki/3D_film

    3D films are motion pictures made to give an illusion of three-dimensional solidity, usually with the help of special glasses worn by viewers. They have existed in some form since 1915 [citation needed], but had been largely relegated to a niche in the motion picture industry because of the costly hardware and processes required to produce and display a 3D film, and the lack of a standardized ...