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Vehicle simulation games are a genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. The majority are flight simulators and racing games, but also includes simulations of driving spacecraft, boats, tanks, and other combat vehicles.
Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.
It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.
For example, accurate flight simulators will ensure that the vehicle responds slowly to their controls, while other games will treat the plane more like a car in order to simplify the game. [1] In both driving games and flight simulators, players have come to expect a high degree of verisimilitude where vehicles are scaled to realistic sizes. [1]
Minivan (sometimes called simply a van) is a car classification for vehicles designed to transport passengers in the rear seating row(s), with reconfigurable seats in two or three rows [citation needed]. The equivalent classification in Europe is MPV (multi-purpose vehicle), people carrier, [2] or M-segment. [3] [4] [5] [6]
Mean platelet volume, in blood testing, a measure of platelet size; Meerwein–Ponndorf–Verley reduction, a chemical reaction reducing ketones and aldehydes; Monkeypox virus, a pathogen of humans and other euarchontoglires
Lightning McQueen, known primarily as Montgomery "Monty" McQueen before the events of the Cars films, (voiced by Owen Wilson in the films, Cars on the Road, video game adaption, Kinect Rush: A Disney-Pixar Adventure, and Lego The Incredibles, Ben Rausch in Cars 3: Driven to Win, and Keith Ferguson in Cars Toons and most video games), [1] is a custom-built race car who competes in the Piston ...
Comparison of the reflections system of TORCS 1.3.3 (left) and Speed Dreams 2.0 (right): Front view of a racing car split by a bright line; the right part shows more vivid reflections. TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft ...