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  2. Basic-256 - Wikipedia

    en.wikipedia.org/wiki/Basic-256

    Basic-256 is a project to learn the basics of computer programming. [1] The project started in 2007 inspired by the article “ Why Johnny can't code ” by David Brin , which also inspired the creation of Microsoft Small Basic . [ 2 ]

  3. List of educational programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_educational...

    The MIX computer is designed for educational purposes, illustrating how a basic machine language operates. Despite its simplicity, it can handle complex tasks typical of high-performance computers. MIX allows programming in both binary and decimal, with software emulators available for both models.

  4. The Computer Programme - Wikipedia

    en.wikipedia.org/wiki/The_Computer_Programme

    The two studio presenters were Ian McNaught-Davis (known as 'Mac') and Chris Serle, [1] the former showing the latter some of the rudimentary basics of computer operation and BASIC programming. The 'on location' reporter was Gill Nevill. The studio made heavy use of the new BBC Micro, which had recently been launched.

  5. Outline of computer programming - Wikipedia

    en.wikipedia.org/wiki/Outline_of_computer...

    The following outline is provided as an overview of and topical guide to computer programming: Computer programming – process that leads from an original formulation of a computing problem to executable computer programs.

  6. Computer programming - Wikipedia

    en.wikipedia.org/wiki/Computer_programming

    Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [1] [2] It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages.

  7. BASIC - Wikipedia

    en.wikipedia.org/wiki/BASIC

    BASIC (Beginners' All-purpose Symbolic Instruction Code) [1] is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963. They wanted to enable students in non-scientific fields to use computers.