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Command and Conquer: Generals – Zero Hour is the expansion pack for the 2003 video game Command & Conquer: Generals. Zero Hour added several new abilities and units to each side, and a new mode of play called Generals' Challenge, along with a lot more changes, new features and bug/glitch fixes.
An expansion pack, entitled Command & Conquer: Generals – Zero Hour, was additionally released for PC in 2003, and for Mac OS in 2004. Both Generals and Zero Hour were met with highly positive reviews. A sequel, Command & Conquer: Generals 2, [8] was in development, until it was repurposed as a free-to-play game known as Command & Conquer.
Command & Conquer: The First Decade is a compilation of the Command & Conquer series' games published from 1995 to 2003, bundled onto one DVD and updated to run optimally on Windows XP.
Command & Conquer: Generals – Zero Hour, a 2003 real-time strategy video game; Duke Nukem: Zero Hour, a 1999 third-person shooter; Zero Hour: America's Medic, a 2009 game designed to train and exercise first responders; Modern Combat 4: Zero Hour, a 2012 first-person shooter for iOS; Firewall: Zero Hour, a 2018 VR first-person shooter
The game was originally announced as Command & Conquer: Generals 2, a direct sequel to 2003's Command & Conquer: Generals. It was then re-purposed in August 2012 as what would have been the first in a series of free-to-play games set in the Command & Conquer universe. The skirmish multiplayer platform was slated for release for free around ...
Modern Combat 4: Zero Hour is a 2012 first-person shooter developed and published by Gameloft Montreal for mobile phones, iOS, Android, Windows Phone 8, BlackBerry 10 and BlackBerry PlayBook. It is the fourth game in the Modern Combat series , and is a sequel to 2009's Modern Combat: Sandstorm , 2010's Modern Combat 2: Black Pegasus and 2011's ...
Zero Hour: America's Medic is a first person video game that is designed to train and exercise first responders to respond to mass casualty incidents such as earthquakes and terrorist attacks. [1] Zero Hour was designed by George Washington University's Office of Homeland Security and Virtual Heroes, Inc. on a 4.8 million dollar grant from the ...
Duke Nukem: Zero Hour is a 1999 third-person shooter game in the Duke Nukem series, developed by Eurocom and published by GT Interactive for the Nintendo 64.The game uses a relatively large 32 megabyte cartridge and can also use the Expansion Pak to improve graphics, though this slows down the frame rate. [3]