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  2. Source Filmmaker - Wikipedia

    en.wikipedia.org/wiki/Source_Filmmaker

    On April 1, 2013, Valve implemented support for the Steam Workshop, which allows users to upload their custom-made assets onto the Steam community. These assets range from video game models and sound to animation project files.

  3. Category : Video games with Steam Workshop support

    en.wikipedia.org/wiki/Category:Video_games_with...

    This page lists games available on the Steam platform that support its "Steam Workshop", which allows for distribution and integration of user-generated content (typically modifications, new levels and models, and other in-game content) directly through the Steam software. With this, players can select content to download, including content ...

  4. Team Fortress 2 - Wikipedia

    en.wikipedia.org/wiki/Team_Fortress_2

    Walker and Cook worked on various other Valve projects; Walker was project lead on Half-Life 2: Episode One [83] and Cook worked on Valve's content distribution platform, Steam. [84] Team Fortress 2 became a prominent example of vaporware, a long-anticipated game that had seen years of development, and was often mentioned alongside another much ...

  5. Team Fortress 2 Classic - Wikipedia

    en.wikipedia.org/wiki/Team_Fortress_2_Classic

    The core gameplay of Team Fortress 2 Classic is identical to Team Fortress 2 in most ways, described as "toning down TF2's less coherent elements in favor of gameplay-focused additions". [5] Existing content (as existed in the game’s original 2007 release) goes largely untouched, in favor of augmenting the game play with new weapons and game ...

  6. 2Fort - Wikipedia

    en.wikipedia.org/wiki/2Fort

    Steve Hogarty of PC Zone commented on how familiar 2Fort was to players of Team Fortress Classic upon the release of Team Fortress 2, saying that "even if you'd already been told it was a remade version of the popular Team Fortress Classic map [...] its layout already exists as a semi-familiar strategy map in the back of your mind".

  7. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Animation is a filmmaking technique whereby still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Animation has been recognized as an artistic medium, specifically within the entertainment industry.

  8. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Action_point

    animation priority A type of gameplay mechanic in which the playable character's animations have priority over the player's input; in other words, if the player begins an action with a long animation, the animation must play out first before the player can then enter a new command, and attempting to enter a new command will have no effect.

  9. Teardown (video game) - Wikipedia

    en.wikipedia.org/wiki/Teardown_(video_game)

    Custom levels and structures can be modelled using the program MagicaVoxel and imported into the game. [24] On PCs, Teardown includes a level editor and integration with the Steam Workshop . [ 25 ] [ 26 ] Most game elements are scriptable using the Lua programming language.

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