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It was the sequel to GT Racing: Motor Academy. Gameloft quietly delisted and closed online servers of the game on December 1, 2023. Gameloft made no announcement. [1] The game is no longer available on Play Store and App Store. The game can still be played but only in career mode and if the app was downloaded before the shutdown date.
Hill Climb Racing is a 2012 2D physics-based racing video game released and published by the Finnish studio Fingersoft for Android, iOS, Microsoft Windows, and Windows Phone. It was originally created by Toni Fingerroos, Fingersoft's founder, and it's the brand's best-known and selling game.
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The series puts emphasis on fast-paced, arcade-style street racing in the vein of Need for Speed, along with elements from other racing games such as Ridge Racer and Burnout; the spin-off game Asphalt Xtreme takes place in an off-road racing setting, with open-wheel buggies, sport-utility vehicles and rally cars in lieu of supercars as in previous games.
Controls in Real Racing 3 are similar to that of its predecessors. The player is given seven different control methods from which to choose: "Tilt A", chosen by default, features accelerometer steering (tilting the physical device to the left to turn left and to the right to turn right), auto accelerate and manual brake; "Tilt B" features accelerometer steering, manual accelerate and manual ...
In May 2013, the game was released for the Microsoft Windows platform as Mini Motor Racing EVO [1] and in December 2019 for PlayStation 4 and PlayStation VR as Mini Motor Racing X. [2] It was released on the iTunes App Store on December 8, 2011, and on the Google Play Network on May 11.