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  2. LWJGL - Wikipedia

    en.wikipedia.org/wiki/LWJGL

    LWJGL. The Lightweight Java Game Library (LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers to Java. It exposes cross-platform libraries commonly used in developing video games and multimedia titles, such as Vulkan, OpenGL, OpenAL and OpenCL.

  3. libGDX - Wikipedia

    en.wikipedia.org/wiki/LibGDX

    libGDX is a free and open-source [3] game-development application framework [2] written in the Java programming language with some C and C++ components for performance dependent code. [4] It allows for the development of desktop and mobile games by using the same code base. [5] It is cross-platform, supporting Windows, Linux, macOS, Android ...

  4. Category:Java platform games - Wikipedia

    en.wikipedia.org/wiki/Category:Java_platform_games

    Saints Row 2 (mobile) Soda Constructor. Space Impact. Sphinx and the Cursed Mummy. Spiral Knights. Splatterhouse. Split/Second: Velocity. Street Fighter II.

  5. God of War: Betrayal - Wikipedia

    en.wikipedia.org/wiki/God_of_War:_Betrayal

    June 20, 2007 [1][2] Genre (s) Hack and slash. action-adventure. Mode (s) Single-player. God of War: Betrayal is an action-adventure mobile game developed by Javaground and Sony Online Entertainment 's (SOE) Los Angeles division, and published by Sony Pictures Digital. Released for mobile phones supporting the Java Platform, Micro Edition (Java ...

  6. JAR (file format) - Wikipedia

    en.wikipedia.org/wiki/JAR_(file_format)

    A JAR ("Java archive") file is a package file format typically used to aggregate many Java class files and associated metadata and resources (text, images, etc.) into one file for distribution. [4] JAR files are archive files that include a Java-specific manifest file. They are built on the ZIP format and typically have a .jar file extension.

  7. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]

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    mail.aol.com

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  9. Java OpenGL - Wikipedia

    en.wikipedia.org/wiki/Java_OpenGL

    Java OpenGL (JOGL) is a wrapper library that allows OpenGL to be used in the Java programming language. [1][2] It was originally developed by Kenneth Bradley Russell and Christopher John Kline, and was further developed by the Game Technology Group at Sun Microsystems. Since 2010, it has been an independent open-source project under a BSD license.