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  2. Mutator method - Wikipedia

    en.wikipedia.org/wiki/Mutator_method

    In computer science, a mutator method is a method used to control changes to a variable. They are also widely known as setter methods. Often a setter is accompanied by a getter, which returns the value of the private member variable.

  3. Property (programming) - Wikipedia

    en.wikipedia.org/wiki/Property_(programming)

    A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.

  4. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed.

  5. Field encapsulation - Wikipedia

    en.wikipedia.org/wiki/Field_encapsulation

    In the first example a user is free to use the public name variable however they see fit - in the second however the writer of the class retains control over how the private name variable is read and written by only permitting access to the field via its getName and setName methods.

  6. Comparison of programming languages (object-oriented ...

    en.wikipedia.org/wiki/Comparison_of_programming...

    namespace name; Java class name« extends parentclass»« implements interfaces» { members} interface name« extends parentinterfaces» {members } package name; members: PHP namespace name; members: Objective-C @interface name« : parentclass» [8] «< protocols >» { instance_fields} method_and_property_declarations @end

  7. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    In C++, objects are created on the stack when the constructor is invoked without the new operator, and created on the heap when the constructor is invoked with the new operator. Stack objects are deleted implicitly when they go out of scope, while heap objects must be deleted implicitly by a destructor or explicitly by using the delete operator.

  8. Comparison of programming languages (string functions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    In object-oriented languages, string functions are often implemented as properties and methods of string objects. In functional and list-based languages a string is represented as a list (of character codes), therefore all list-manipulation procedures could be considered string functions.

  9. Comparison of Java and C++ - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Java_and_C++

    For instance, Java characters are 16-bit Unicode characters, and strings are composed of a sequence of such characters. C++ offers both narrow and wide characters, but the actual size of each is platform dependent, as is the character set used. Strings can be formed from either type.