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  2. Wolfenstein 3D - Wikipedia

    en.wikipedia.org/wiki/Wolfenstein_3D

    Wolfenstein 3D is a first-person shooter video game developed by id Software and published by Apogee Software and FormGen.Originally released on May 5, 1992, for DOS, it was inspired by the 1981 Muse Software video game Castle Wolfenstein, and is the third installment in the Wolfenstein series.

  3. Wolfenstein: The New Order Walkthrough and Guide

    www.aol.com/news/2014-05-21-wolfenstein-the-new...

    With Wolfenstein: The New Order now available on all major platforms, gamers should be jumping into the action as William "B.J." Blazkowicz. Throwing a twist into how World War II actually played ...

  4. Catacomb 3-D - Wikipedia

    en.wikipedia.org/wiki/Catacomb_3-D

    The game introduced the concept of showing the player's hand in the three-dimensional viewpoint, and an enhanced version of its technology was later used for the more successful Wolfenstein 3D. The game's more primitive technological predecessor was Hovertank 3D. The game was published at retail by GT Interactive as Catacomb 3 in 1993. [3]

  5. Wolfenstein - Wikipedia

    en.wikipedia.org/wiki/Wolfenstein

    As Romero further explained in another interview: "The game was most fun when it was a breakneck run through maps with tons of blasting down Nazis. Anything that slowed down that gameplay had to go." [17] id's Wolfenstein 3D was released on May 5, 1992, and published by Apogee Software. [15]

  6. Return to Castle Wolfenstein - Wikipedia

    en.wikipedia.org/wiki/Return_to_Castle_Wolfenstein

    id Software, the developers of Wolfenstein 3D, oversaw the development and were credited as executive producers. [10] The multiplayer side eventually became the most popular part of the game, and was influential in the genre. Splash Damage created some of the maps for the Game of the Year edition. [9] A sequel, titled Wolfenstein, was released ...

  7. B.J. Blazkowicz - Wikipedia

    en.wikipedia.org/wiki/B.J._Blazkowicz

    B.J. Blazkowicz was created for the 1992 video game Wolfenstein 3D by John Carmack and Tom Hall. [1] [2] He is a large, muscular man with dark-blonde hair, blue eyes, and a strong jaw. [3]

  8. Rise of the Triad - Wikipedia

    en.wikipedia.org/wiki/Rise_of_the_Triad

    Another is a level called "Wolf3D", which was done by Siegler as an exercise to see if he could replicate the level geography from Wolfenstein 3D in Rise of the Triad, as Rise of the Triad uses the same basic game engine. The level copies the complete level geography from Episode 1 Level 1 of Wolfenstein 3D. Some of the adjoining levels were ...

  9. Operation Body Count - Wikipedia

    en.wikipedia.org/wiki/Operation_Body_Count

    Using a modified Wolfenstein 3D engine, the gameplay is very similar to the majority of other clones of the time. The game consists of 40 levels. The game consists of 40 levels. The first few levels are set in the sewers , where the player attempts to make their way up to the basement of the building.