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  2. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).

  3. List of object-oriented programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_object-oriented...

    The listed languages are designed with varying degrees of OOP support. Some are highly focused in OOP while others support multiple paradigms including OOP. [ 1 ] For example, C++ is a multi- paradigm language including OOP; [ 2 ] however, it is less object-oriented than other languages such as Python [ 3 ] and Ruby .

  4. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming.The builder pattern separates the construction of a complex object from its representation.

  5. Object model - Wikipedia

    en.wikipedia.org/wiki/Object_model

    In other words, the object-oriented interface to some service or system. Such an interface is said to be the object model of the represented service or system. For example, the Document Object Model (DOM) is a collection of objects that represent a page in a web browser , used by script programs to examine and dynamically change the page.

  6. Programming paradigm - Wikipedia

    en.wikipedia.org/wiki/Programming_paradigm

    In object-oriented programming, code is organized into objects that contain state that is owned by and (usually) controlled by the code of the object. Most object-oriented languages are also imperative languages. In object-oriented programming, programs are treated as a set of interacting objects.

  7. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes. Rather than by calling a constructor , this is accomplished by invoking a factory method to create an object.

  8. Bertrand Meyer - Wikipedia

    en.wikipedia.org/wiki/Bertrand_Meyer

    Meyer pursues the ideal of simple, elegant and user-friendly computer languages and is one of the earliest and most vocal proponents of object-oriented programming (OOP). ). His book Object-Oriented Software Construction, translated into 15 languages, is one of the earliest and most comprehensive works presenting the case for

  9. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    In object-oriented programming, the singleton pattern is software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns , which describe how to solve recurring problems in object-oriented software. [ 1 ]