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  2. Object-based language - Wikipedia

    en.wikipedia.org/wiki/Object-based_language

    An object-based language is a programming language that provides a construct to encapsulate state and behavior as an object. A language that also supports inheritance or subtyping is classified as object-oriented . [ 1 ]

  3. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).

  4. Language pedagogy - Wikipedia

    en.wikipedia.org/wiki/Language_pedagogy

    In the late 1800s and most of the 1900s, [3] language teaching was usually conceived in terms of method. In seeking to improve teaching practices, teachers and researchers would typically try to find out which method was the most effective. [4] However, method is an ambiguous concept in language teaching and has been used in many different ways ...

  5. BlueJ - Wikipedia

    en.wikipedia.org/wiki/BlueJ

    BlueJ was developed to support the learning and teaching of object-oriented programming, and its design differs from other development environments as a result. [1] The main screen graphically shows the class structure of an application under development (in a UML-like diagram), and objects can be interactively created and tested. This ...

  6. Class-based programming - Wikipedia

    en.wikipedia.org/wiki/Class-based_programming

    Class-based languages, or, to be more precise, typed languages, where subclassing is the only way of subtyping, have been criticized for mixing up implementations and interfaces—the essential principle in object-oriented programming.

  7. Open educational practices - Wikipedia

    en.wikipedia.org/wiki/Open_educational_practices

    Open educational practices can also provide the experience and tools to help bridge the gap between formal and informal learning, and potentially an open source curriculum or emergent curriculum. Use of these tools and experience facilitate innovative pedagogical practices resulting in benefits beyond simply mastering course content.

  8. ProgramByDesign - Wikipedia

    en.wikipedia.org/wiki/ProgramByDesign

    A teacher can explain create-image as easily as any ordinary function in an algebra course. For example, one can first draw a table with two rows and n columns where each column contains t at the top and an appropriate image at the bottom. That is, if the numbers increase from left to right, then on each image the red dot is a little bit lower.

  9. Booch method - Wikipedia

    en.wikipedia.org/wiki/Booch_method

    Class diagram. The Booch method [1] is a method for object-oriented software development. It is composed of an object modeling language, [2] an iterative object-oriented development process, [3] and a set of recommended practices.