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The Shuttle Training Aircraft (STA) is a former NASA training vehicle that duplicated the Space Shuttle's approach profile and handling qualities, allowing pilots to simulate Shuttle landings under controlled conditions before attempting the task on board the orbiter. The STA was also flown to assess weather conditions just prior to Space ...
Space flight occurs beyond the Earth's atmosphere, and space flight simulators feature the ability to roll, pitch, and yaw. Space flight simulators use flight dynamics in a free environment; this free environment lets the spacecraft move within the three-dimensional coordinate system or the x, y, and z (applicate) axis.
These amateur flight simulation games depict spacecraft in orbit or space. They may incorporate Newtonian mechanics as opposed to arcade-style space flight present in many space combat / trading games.
The Space Shuttle Pathfinder (unofficial Orbiter Vehicle Designation: OV-098) is a Space Shuttle test simulator made of steel and wood.Constructed by NASA in 1977 as an unnamed facilities test article, it was purchased in the early 1980s by the America-Japan Society, Inc. which had it refurbished, named it, and placed it on display in the Great Space Shuttle Exhibition in Tokyo. [1]
The main purpose of Space Shuttle Mission 2007 is to allow the gamer to experience real historical NASA Space Shuttle missions from liftoff (T-00:01:50:00) to landing. . Initially, Space Shuttle Mission 2007 was released with a set of 11 missions but as time passed, the development team has been releasing new missions as free
Examples of true simulators which aim at piloting a space craft in a manner that conforms with the laws of nature include Orbiter, Kerbal Space Program and Microsoft Space Simulator. Examples of more fantastical video games that bend the rules of physics in favor of streamlining and entertainment, include Wing Commander , Star Wars: X-Wing and ...
Microsoft Space Simulator was released under the Microsoft Home line in 1994. It was developed by BAO Ltd., a company run by Bruce Artwick (who was also behind the development of Microsoft Flight Simulator) with Charles Guy as lead developer. It provided support for 256-color graphics on three resolutions: 320x400, 640x400, and 800x600.
Cape Canaveral in BARIS. Buzz Aldrin's Race Into Space, frequently abbreviated BARIS, is a 1993 space simulation strategy game for MS-DOS.The player takes the role of Administrator of NASA or head of the Soviet space program with the ultimate goal of being the first side to conduct a successful crewed Moon landing.