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Earl Weaver Baseball is a baseball video game designed by Don Daglow and Eddie Dombrower and published in 1987 by Electronic Arts. The artificial intelligence for the computer manager was provided by Baseball Hall of Fame member Earl Weaver , then manager of the Baltimore Orioles , based on a lengthy series of interviews. [ 1 ]
The game was developed by Microsoft [8] and WizBang! Software Productions. [5] [9] Development of the game began in January 1996, and took 28 months. [8] The baseball players' actions were created through 500 motion-captured moves. [2] Because of its graphics, the game can only be played with a 3D accelerator card.
Win Rogers reviewed version 3.0 of the game for Computer Gaming World, and stated that "Any baseball enthusiast with a strong interest in statistics should take a look at this absorbing program, if only to understand other computer simulations better.
A reviewer for Next Generation gave Front Page Sports Baseball '94 four out of five stars, lauding it for the ability to control every aspect of the game in order to recreate any baseball game in history. He added that "Injuries, recovery time, weather conditions, and both amateur and free-agent draft options create an amazingly realistic ...
Earl Weaver Baseball II is the sequel to the 1987 original with many improvements, including the first full 3D camera that would render a television-style viewing experience. This was made possible by a design decision Dombrower made at Mattel to use a 3D model of the game from the get-go in anticipation of this eventuality.
Microsoft Baseball 2000 was completed in April 1999, [13] and was released in the United States later that month. [1] It was published by Microsoft for Windows. [4] The game was priced at $19.95 in an effort to appeal to a wide demographic. [11] [14] Baseball player Al Leiter is featured on the game's cover. [15]