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3D Virtual Creature Evolution, abbreviated to 3DVCE, is an artificial evolution simulation program created by Lee Graham. [1] Its purpose is to visualize and research common themes in body plans and strategies to achieve a fitness function of the artificial organisms generated and maintained by the system in their given environment.
The pilot's use of control inputs in a hover is as follows: the cyclic is used to eliminate drift in the horizontal plane (e.g., forward, aft, and side to side motion); the collective is used to maintain desired altitude; and the tail rotor (or anti-torque system) pedals are used to control nose direction or heading. It is the interaction of ...
Beach nourishment (also referred to as beach renourishment, [2] beach replenishment, or sand replenishment) describes a process by which sediment, usually sand, lost through longshore drift or erosion is replaced from other sources.
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drift. Also stick drift. A typical malfunction that affects the analog stick (s) of a gamepad, in which its neutral position is set somewhere on its fringe, instead of the central position that it default maintains when the analog stick is unmoved. This can cause undesired gameplay effects, such as causing a character to constantly move or the ...
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Electronic stability control (ESC), also referred to as electronic stability program (ESP) or dynamic stability control (DSC), is a computerized technology [1] [2] that improves a vehicle's stability by detecting and reducing loss of traction . [3]
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