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Frets on Fire (FoF) is a free, open-source music video game created by Finnish independent video game developer Unreal Voodoo. Players use the keyboard to play along with markers which appear on screen, with the aim to score points, achieve a high point multiplier, and complete a song. [1]
Curtis Silver of Wired gave the game a 9/10, praising the intuitive nature of the note track and wrote that "Rocksmith is an amazing learning tool for the guitar. The eventual progression of rhythm games was to get to this point, where you are playing real instruments and actually learning how to play, rather than some sort of cartoonish ...
Clone Hero started as a small project of Ryan Foster's in 2011, [2] then called GuitaRPG, built in the XNA engine and bearing simple, 2D graphics. [10] Around 2015, the game's name was changed to Guitar Game to reflect its forking away from the RPG style, and had been upgraded with pseudo-3D graphics made with 2D graphics with warped perspective. [11]
Guitar Hero Live logo Guitar Hero Live is a 2015 music video game developed by FreeStyleGames and published by Activision. It is the first title in the Guitar Hero series since it went on hiatus after 2011, and the first game in the series available for 8th generation video game consoles (PlayStation 4, Wii U, and Xbox One). The game was released worldwide on 20 October 2015 for these systems ...
(In contrast, audio games rely solely on audio elements in a game.) Several forms of music video game exist today with rhythm games dominating the market. Lesser-known forms include pitch- and volume-based games, eidetic musical memory games, free-form music games, and a variety of hybrid and mixed forms.
Frets on Fire, an open-source Guitar Hero clone, is an example of a rhythm-matching game.. Rhythm-matching games or simply rhythm games require the player to respond in some fashion in time to music as it is played and shown via the game, all generally to emphasize the rhythm of the song being played.